saw some threads that requested this monster so i found one and put it up here.
put this in undead humanoids (koshei the deathless.xml)
and in (monsters.xml)
put this in undead humanoids (koshei the deathless.xml)
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Koshei The Deathless" nameDescription="a koshei the deathless" race="UNDEAD" experience="0" speed="390" manacost="0">
<health now="2000" max="2000"/>
<look type="99" head="95" body="116" legs="119" feet="115" corpse="6028"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-90" max="-190"/>
<attack name="lifedrain" interval="3000" chance="9" range="1" min="-60" max="-250">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
<attack name="cursecondition" interval="3000" chance="15" range="1" min="-54" max="-54"/>
<attack name="speed" interval="2000" chance="15" range="7" speedchange="-900" duration="30000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="lifedrain" interval="1000" chance="11" radius="3" target="0" min="-120" max="-200">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="lifedrain" interval="2000" chance="9" length="8" spread="0" min="-150" max="-295">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="poisoncondition" interval="3000" chance="9" length="8" spread="0" min="-300" max="-400">
<attribute key="areaEffect" value="greenspark"/>
</attack>
<attack name="lifedrain" interval="3000" chance="9" range="7" radius="3" target="0" min="-90" max="-210">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="1000" chance="17" min="90" max="150">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element energyPercent="80"/>
<element holyPercent="-15"/>
<element firePercent="-10"/>
</elements>
<immunities>
<immunity death="1"/>
<immunity earth="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="1">
<summon name="bone beast" interval="1000" chance="16" max="1"/>
</summons>
<voices interval="5000" chance="10">
<voice sentence="Your pain will be beyond imagination!"/>
<voice sentence="You can't defeat me! I will ressurect and take your soul!"/>
<voice sentence="Death is my ally!"/>
<voice sentence="Welcome to my domain, visitor!"/>
<voice sentence="You will be my toy on the other side!"/>
<voice sentence="What a disgusting smell of life!"/>
</voices>
<loot>
</loot>
</monster>
and in (monsters.xml)
Code:
<monster name="Koshei The Deathless" file="Undead Humanoids/Koshei The Deathless.xml"/>