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Team LegendEyE Development Team

Itutorial

Legendary OT User
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x = filled positions

[x] Mapper
[] Spriter
[x] Server Side Code
[] Otclient

Looking for a team of people to help with the development of LegendEyE. The goal is to create a decent base for the game. The sprites will mostly be item sprites nothing too major. The map will just be a base map. I do not expect hours to be spent on each piece. Payment will be prompt assuming we can agree on a price.


LegendEye
LegendEyE is focused on creating a real RPG experience. You will find that LegendEyE is far more complex than most OTS you have played. One of our goals is to make the game as user-friendly as possible but also hard enough that a bot couldn't do the work for you.

Skills
There are 13 new skills that will help create the experience LegendEyE strives to achieve. As you progress each skill you will be able to create better items and become stronger.

  • Skinning: Players can skin various creatures used to create some items.
  • Leatherworking: Used to create medium weight armors and some weapons.
  • Woodcutting: Woodcutting allows players to cut down trees to collect wood and other items.
  • Crafting: Crafting is used to create various items with wood.
  • Minning: Players will find ore to mine all over LegendEyEs world. Ore is used to create some items.
  • Blacksmithing: This skill is what allows you to smelt and turn ore into different items.
  • Tailoring: Tailoring is used to create light-weight armor and in some cases wrap for weapon handles.
  • Cooking: Cooking allows you to cook various foods that give all types of bonuses.
  • Construction: Players will use this skill to create their houses and the items inside them.
  • RuneCrafting: Runes are essential in combat. Players will be able to make many different runes.
  • Alchemy: Alchemy is used to make potions. There is a wide variety of potions that do different things.
  • Enchanting: Players will be able to enchant items to make them stronger (or weaker if you do it wrong).
  • Engineering: Players can create all types of gizmos that will help them on their journey.

Those are the main skills that needed to be introduced. Each skill is its own advanced system. This introduction does not do any justice.

Vocations

There are 6 vocations so far in LegendEyE. Each vocation has 3 classes. Each class is based for dps, surivability, or support.

-Elementalist: Uses the elements to create powerful spells. Uses light-weight armor.
-Warrior: Uses swords, axes, maces, shields, lances, and heavy armor.
-Rouge: Uses daggers, and throwing weapons. Capable of going invisible. Uses light-weight armor.
-Summoner: Creates various summons that can attack, defend, and help in many ways. Uses light-weight armor.
-Marksmen: Uses ranged weapons bows, spears, crossbows. Uses medium (leather) armor.
-Acolyte: Acolytes can chose from one of the 5 gods to follow. Their play style varies depending on which path they chose. They may use any armor based on their path.

Gameplay

You will find that the gameplay in LegendEyE is different from most if not all other games you have played. There is no shortcuts. There is a good balance between time spent and progress given so people do not get tired out of doing things. LegendsEyE is very quest and story-line heavy. This is not only to create an immersive experience but also to keep botters from being able to take control of the game.

Commitment

LegendEyE will be committed to creating the most fair and fun gameplay you have experienced. We do want to create a fun community so staff members will be professional but interactive. No staff members will be able to effect any players (except for up to 7 day bans). There will be no pay-to-win items, or extras.

This is all the information LegendEyE can release until it is open for beta-testing. If you are interested in helping with the development contact me here or on discord: Snafu#6509
 
Last edited:
[ ] Mapper
[ ] Spriter
[x] Code - Itutorial

Looking for two people to help with some of the development of LegendEyE. The goal is to create a decent base for the game. The sprites will mostly be item sprites nothing too major. The map will just be a base map. I do not expect hours to be spent on each piece. Payment will be prompt assuming we can agree on a price.


LegendEye
LegendEyE is focused on creating a real RPG experience. You will find that LegendEyE is far more complex than most OTS you have played. One of our goals is to make the game as user-friendly as possible but also hard enough that a bot couldn't do the work for you.

Skills
There are 13 new skills that will help create the experience LegendEyE strives to achieve. As you progress each skill you will be able to create better items and become stronger.

  • Woodcutting: Woodcutting allows players to cut down trees to collect wood and other items.
  • Crafting: Crafting is used to create various items with wood.
  • Minning: Players will find ore to mine all over LegendEyEs world. Ore is used to create some items.
  • Blacksmithing: This skill is what allows you to smelt and turn ore into different items.
  • Tailoring: Tailoring is used to create light-weight armor and in some cases wrap for weapon handles.
  • Cooking: Cooking allows you to cook various foods that give all types of bonuses.
  • Construction: Players will use this skill to create their houses and the items inside them.
  • RuneCrafting: Runes are essential in combat. Players will be able to make many different runes.
  • Alchemy: Alchemy is used to make potions. There is a wide variety of potions that do different things.
  • Enchanting: Players will be able to enchant items to make them stronger (or weaker if you do it wrong).
  • Engineering: Players can create all types of gizmos that will help them on their journey.

Those are the main skills that needed to be introduced. Each skill is its own advanced system. This introduction does not do any justice.

Vocations

There are 6 vocations so far in LegendEyE. Each vocation has 3 classes. Each class is based for dps, surivability, or support.

-Elementalist: Uses the elements to create powerful spells. Uses light-weight armor.
-Warrior: Uses swords, axes, maces, shields, lances, and heavy armor.
-Rouge: Uses daggers, and throwing weapons. Capable of going invisible. Uses light-weight armor.
-Summoner: Creates various summons that can attack, defend, and help in many ways. Uses light-weight armor.
-Marksmen: Uses ranged weapons bows, spears, crossbows. Uses medium (leather) armor.
-Acolyte: Acolytes can chose from one of the 5 gods to follow. Their play style varies depending on which
path they chose to follow. They can use any armor based on the path they chose.

Gameplay

You will find that the gameplay in LegendEyE is different from most if not all other games you have played. There is no shortcuts. There is a good balance between time spent and progress given so people do not get tired out of doing things. LegendsEyE is very quest and story-line heavy. This is to not only create an immersive experience but also to keep botters from being able to take control of the game.

Commitment

LegendEyE will be committed to creating the most fair and fun gameplay you have experienced. We do want to create a fun community so staff members will be professional but interactive. No staff members will be able to effect any players (except for up to 7 day bans). There will be no pay-to-win items, or extras.

This is all the information LegendEyE can release until it is open for beta-testing. If you are interested in helping with the development contact me here or on discord: Snafu#6509
Hey, I can be the spriter.
 
Bump: looking for a spriter and someone that can modify otclient.
 
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