Code:
-- annihilator lever
function onUse(cid, item, frompos, item2, topos)
if (item.itemid == 1946) then
player1pos = {x=33225, y=31671, z=13, stackpos=253}
player1 = getThingfromPos(player1pos)
player2pos = {x=33224, y=31671, z=13, stackpos=253}
player2 = getThingfromPos(player2pos)
player3pos = {x=33223, y=31671, z=13, stackpos=253}
player3 = getThingfromPos(player3pos)
player4pos = {x=33222, y=31671, z=13, stackpos=253}
player4 = getThingfromPos(player4pos)
demon1pos = {x=33222, y=31669, z=14}
demon2pos = {x=33224, y=31669, z=14}
demon3pos = {x=33226, y=31671, z=14}
demon4pos = {x=33227, y=31671, z=14}
demon5pos = {x=33223, y=31673, z=14}
demon6pos = {x=33225, y=31673, z=14}
if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then
nplayer1pos = {x=33225, y=31671, z=14}
nplayer2pos = {x=33224, y=31671, z=14}
nplayer3pos = {x=33223, y=31671, z=14}
nplayer4pos = {x=33222, y=31671, z=14}
doSendMagicEffect(player1pos, 2)
doSendMagicEffect(player2pos, 2)
doSendMagicEffect(player3pos, 2)
doSendMagicEffect(player4pos, 2)
doTeleportThing(player1.uid, nplayer1pos)
doTeleportThing(player2.uid, nplayer2pos)
doTeleportThing(player3.uid, nplayer3pos)
doTeleportThing(player4.uid, nplayer4pos)
doSendMagicEffect(nplayer1pos,10)
doSendMagicEffect(nplayer2pos,10)
doSendMagicEffect(nplayer3pos,10)
doSendMagicEffect(nplayer4pos,10)
doSummonCreature("Demon", demon1pos)
doSummonCreature("Demon", demon2pos)
doSummonCreature("Demon", demon3pos)
doSummonCreature("Demon", demon4pos)
doSummonCreature("Demon", demon5pos)
doSummonCreature("Demon", demon6pos)
doTransformItem(item.uid, item.itemid - 1)
else
doPlayerSendCancel(cid, "You need four players for this quest.")
end
end
if (item.itemid == 1945) then
doTransformItem(item.uid, item.itemid + 1)
end
return 1
end
i need that anhilator quest was 100 level only player no summon:thumbup: