local ammount = 200 --How much level they need to pass
local level = getPlayerLevel(cid)
function onUse(cid, item, frompos, item2, topos)
if level == ammount then
pos = getPlayerPosition(cid)
if pos.x == topos.x then
if pos.y < topos.y then
pos.y = topos.y + 1
else
pos.y = topos.y - 1
end
elseif pos.y == topos.y then
if pos.x < topos.x then
pos.x = topos.x + 1
else
pos.x = topos.x - 1
end
else
doPlayerSendTextMessage(cid,22,"Stand in front of the door.")
return true
end
doTeleportThing(cid,pos)
doSendMagicEffect(topos,12)
else
doPlayerSendTextMessage(cid,22,"You need "..ammount.." level to pass!")
end
return true
end