function onAdvance(cid, skill, oldlevel, newlevel)
local pPos = getPlayerPosition(cid)
if skill == 0 then
doSendAnimatedText(pPos, "FIST UP!", 144)
elseif skill == 1 then
doSendAnimatedText(pPos, "CLUB UP!", 144)
elseif skill == 2 then
doSendAnimatedText(pPos, "SWORD UP!", 144)
elseif skill == 3 then
doSendAnimatedText(pPos, "AXE UP!", 144)
elseif skill == 4 then
doSendAnimatedText(pPos, "DISTANCE UP!", 144)
elseif skill == 5 then
doSendAnimatedText(pPos, "SHIELDING UP!", 144)
elseif skill == 6 then
doSendAnimatedText(pPos, "FISHING UP!", 144)
elseif skill == 7 then
doSendAnimatedText(pPos, "MAGIC UP!", 144)
elseif skill == 8 then
doSendAnimatedText(pPos, "LEVEL UP!", 144)
end
return TRUE
end