Wolferion
Well-Known Member
- Joined
- Dec 3, 2007
- Messages
- 83
- Reaction score
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Hello Otland,
On an other Open Tibia forum, I found this following script:
Credits to bncplix!
This is a item/lever based raid system. Now my question is about this last line. I use TFS, and doPlayerSay doesn't work. What do i have to fill in, to make the GM that switches it says the text?
On an other Open Tibia forum, I found this following script:
Credits to bncplix!
Code:
function onUse(cid, item, frompos, item2, topos)
if item.uid == 9160 and item.itemid == 2711 then
orc1pos = {x=159, y=154, z=7, stackpos=1}
orc2pos = {x=163, y=150, z=7, stackpos=1}
orc3pos = {x=150, y=156, z=7, stackpos=1}
orc4pos = {x=140, y=157, z=7, stackpos=1}
orc5pos = {x=142, y=165, z=7, stackpos=1}
orc6pos = {x=141, y=171, z=7, stackpos=1}
orc7pos = {x=131, y=166, z=7, stackpos=1}
orc8pos = {x=130, y=156, z=7, stackpos=1}
orc9pos = {x=121, y=155, z=7, stackpos=1}
orc10pos = {x=123, y=150, z=7, stackpos=1}
orc11pos = {x=123, y=148, z=8, stackpos=1}
orc12pos = {x=130, y=154, z=7, stackpos=1}
orc13pos = {x=139, y=157, z=7, stackpos=1}
orc14pos = {x=151, y=157, z=7, stackpos=1}
orc15pos = {x=159, y=155, z=7, stackpos=1}
orc16pos = {x=157, y=151, z=7, stackpos=1}
doSummonCreature("Orc",orc1pos)
doSummonCreature("Orc",orc2pos)
doSummonCreature("Orc",orc3pos)
doSummonCreature("Orc Leader",orc4pos)
doSummonCreature("Orc Warlord",orc5pos)
doSummonCreature("Orc Berserker",orc6pos)
doSummonCreature("Orc Spearman",orc7pos)
doSummonCreature("Orc Warlord",orc8pos)
doSummonCreature("Orc Warlord",orc9pos)
doSummonCreature("Orc Leader",orc10pos)
doSummonCreature("Orc Leader",orc11pos)
doSummonCreature("Orc Berserker",orc12pos)
doSummonCreature("Orc Warlord",orc13pos)
doSummonCreature("Orc Warrior",orc14pos)
doSummonCreature("Orc Warrior",orc15pos)
doSummonCreature("Orc Leader",orc16pos)
doSendMagicEffect(orc1pos,10)
doSendMagicEffect(orc2pos,10)
doSendMagicEffect(orc3pos,10)
doSendMagicEffect(orc4pos,10)
doSendMagicEffect(orc5pos,10)
doSendMagicEffect(orc6pos,10)
doSendMagicEffect(orc7pos,10)
doSendMagicEffect(orc8pos,10)
doSendMagicEffect(orc1pos,11)
doSendMagicEffect(orc2pos,11)
doSendMagicEffect(orc3pos,11)
doSendMagicEffect(orc4pos,11)
doSendMagicEffect(orc5pos,11)
doSendMagicEffect(orc6pos,11)
doSendMagicEffect(orc7pos,11)
doSendMagicEffect(orc8pos,11)
doSendMagicEffect(orc1pos,12)
doSendMagicEffect(orc2pos,12)
doSendMagicEffect(orc3pos,12)
doSendMagicEffect(orc4pos,12)
doSendMagicEffect(orc5pos,12)
doSendMagicEffect(orc6pos,12)
doSendMagicEffect(orc7pos,12)
doSendMagicEffect(orc8pos,12)
doSendMagicEffect(orc9pos,12)
doSendMagicEffect(orc10pos,12)
doSendMagicEffect(orc11pos,12)
doSendMagicEffect(orc12pos,12)
doSendMagicEffect(orc13pos,12)
doSendMagicEffect(orc14pos,12)
doSendMagicEffect(orc15pos,12)
doSendMagicEffect(orc16pos,12)
doSendMagicEffect(orc9pos,10)
doSendMagicEffect(orc10pos,10)
doSendMagicEffect(orc11pos,10)
doSendMagicEffect(orc12pos,10)
doSendMagicEffect(orc13pos,10)
doSendMagicEffect(orc14pos,10)
doSendMagicEffect(orc15pos,10)
doSendMagicEffect(orc16pos,10)
doPlayerSay(cid,'/B Orc invasion! Orc invasion triggered through Orc invasion lever.',23)
end
return 1
end
This is a item/lever based raid system. Now my question is about this last line. I use TFS, and doPlayerSay doesn't work. What do i have to fill in, to make the GM that switches it says the text?