hio
i am working on premium light
and got an issue with code for default char light
i added in function onLogin(player)
and my code for accounts is
it works like I login - light starts to fall till it ends.. in like a 4-5 ticks...
i tried to change
condition:setParameter(CONDITION_PARAM_TICKS, -1) to
condition:setParameter(CONDITION_PARAM_TICKS, (6 * 60 + 10) * 1000)
to test - but that one dosnt even work...
any clue?
i am working on premium light
and got an issue with code for default char light
i added in function onLogin(player)
Lua:
local condition = Condition(CONDITION_LIGHT)
condition:setParameter(CONDITION_PARAM_LIGHT_LEVEL, 6)
condition:setParameter(CONDITION_PARAM_LIGHT_COLOR, 215)
condition:setParameter(CONDITION_PARAM_TICKS, -1)
and my code for accounts is
Lua:
if not player:isPremium() then
loginStr4 = string.format("test premium-facc")
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, loginStr4)
end
if player:isPremium() then
loginStr4 = string.format("test premium-pacc")
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, loginStr4)
player:addCondition(condition)
end
it works like I login - light starts to fall till it ends.. in like a 4-5 ticks...
i tried to change
condition:setParameter(CONDITION_PARAM_TICKS, -1) to
condition:setParameter(CONDITION_PARAM_TICKS, (6 * 60 + 10) * 1000)
to test - but that one dosnt even work...
any clue?