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Solved [LUA] Shop Error (Only on my god character) [LUA]

lord azteck

New Member
Joined
Jan 4, 2009
Messages
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Hi there,
well my problem is that I've got an error in console just with my GOD character..

I've got this in console:
Code:
[13/03/2010 19:47:10] [Error - GlobalEvent Interface] 
[13/03/2010 19:47:10] data/globalevents/scripts/shop.lua:onThink
[13/03/2010 19:47:10] Description: 
[13/03/2010 19:47:10] data/globalevents/scripts/shop.lua:23: attempt to perform arithmetic on a boolean value
[13/03/2010 19:47:10] stack traceback:
[13/03/2010 19:47:10] 	data/globalevents/scripts/shop.lua:23: in function <data/globalevents/scripts/shop.lua:7>
[13/03/2010 19:47:10] [Error - GlobalEvents::think] Couldn't execute event: shop


And in all the normal characters, and in the other GOD's works fine..

Some Information:
Server SQL (Mysql)
Distro: 0.3.6pl1 Crying Damson

data\globalevents\scripts\shop.lua

Code:
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "constant.lua")
local SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
local SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
	local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
	if result_plr:getID() ~= -1 then
		while true do
			local id = tonumber(result_plr:getDataInt("id"))
			local action = tostring(result_plr:getDataString("action"))
			local delete = tonumber(result_plr:getDataInt("delete_it"))
			local cid = getCreatureByName(tostring(result_plr:getDataString("name")))
			if isPlayer(cid) then
				local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
				local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
				local container_id = tonumber(result_plr:getDataInt("param3"))
				local container_count = tonumber(result_plr:getDataInt("param4"))
				local add_item_type = tostring(result_plr:getDataString("param5"))
				local add_item_name = tostring(result_plr:getDataString("param6"))
				local received_item = 0
				local full_weight = add_item_type == 'container' and (container_count * getItemWeightById(itemtogive_id, itemtogive_count or 1)) + getItemWeightById(container_id, 1) or getItemWeightById(itemtogive_id, itemtogive_count or 1)
				local free_cap = getPlayerFreeCap(cid)
				if full_weight <= free_cap then
					if add_item_type == 'container' then
						local new_container = doCreateItemEx(container_id, 1)
						local iter = 0
						while iter ~= container_count do
							doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
							iter = iter + 1
						end
						received_item = doPlayerAddItemEx(cid, new_container)
					else
						received_item = doPlayerAddItemEx(cid, doCreateItemEx(itemtogive_id, itemtogive_count))
					end
					if received_item == RETURNVALUE_NOERROR then
						doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from Alofoke-Online shop.')
						db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
						db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
					else
						doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
					end
				else
					doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
				end
			end
			if not result_plr:next() then
				break
			end
		end
		result_plr:free()
	end
	return true
end


Hope you guys could help me,
thanks 4 your help.. :thumbup:
 
Last edited:
use that
shop.lua
Code:
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
    local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
    if(result_plr:getID() ~= -1) then
        while(true) do
            id = tonumber(result_plr:getDataInt("id"))
            action = tostring(result_plr:getDataString("action"))
            delete = tonumber(result_plr:getDataInt("delete_it"))
            cid = getCreatureByName(tostring(result_plr:getDataString("name")))
            if isPlayer(cid) == TRUE then
                local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
                local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
                local container_id = tonumber(result_plr:getDataInt("param3"))
                local container_count = tonumber(result_plr:getDataInt("param4"))
                local add_item_type = tostring(result_plr:getDataString("param5"))
                local add_item_name = tostring(result_plr:getDataString("param6"))
                local received_item = 0
                local full_weight = 0
                if add_item_type == 'container' then
                    container_weight = getItemWeightById(container_id, 1)
                    if isItemRune(itemtogive_id) == TRUE then
                        items_weight = container_count * getItemWeightById(itemtogive_id, 1)
                    else
                        items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count)
                    end
                    full_weight = items_weight + container_weight
                else
                    full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
                    if isItemRune(itemtogive_id) == TRUE then
                        full_weight = getItemWeightById(itemtogive_id, 1)
                    else
                        full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
                    end
                end
                local free_cap = getPlayerFreeCap(cid)
                if full_weight <= free_cap then
                    if add_item_type == 'container' then
                        local new_container = doCreateItemEx(container_id, 1)
                        local iter = 0
                        while iter ~= container_count do
                            doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
                            iter = iter + 1
                        end
                        received_item = doPlayerAddItemEx(cid, new_container)
                    else
                        local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
                        received_item = doPlayerAddItemEx(cid, new_item)
                    end
                    if received_item == RETURNVALUE_NOERROR then
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.')
                        db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
                        db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
                    else
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
                    end
                else
                    doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
                end
            end
            if not(result_plr:next()) then
                break
            end
        end
        result_plr:free()
    end
    return TRUE
end
and be sure from that !
globalevents.xml
Code:
<globalevent name="shop" interval="30" script="shop.lua"/>
and in data/lib/000-constant
add this line
Code:
InitShopComunication = 0
hope i helped !
 
use that
shop.lua
Code:
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
    local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
    if(result_plr:getID() ~= -1) then
        while(true) do
            id = tonumber(result_plr:getDataInt("id"))
            action = tostring(result_plr:getDataString("action"))
            delete = tonumber(result_plr:getDataInt("delete_it"))
            cid = getCreatureByName(tostring(result_plr:getDataString("name")))
            if isPlayer(cid) == TRUE then
                local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
                local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
                local container_id = tonumber(result_plr:getDataInt("param3"))
                local container_count = tonumber(result_plr:getDataInt("param4"))
                local add_item_type = tostring(result_plr:getDataString("param5"))
                local add_item_name = tostring(result_plr:getDataString("param6"))
                local received_item = 0
                local full_weight = 0
                if add_item_type == 'container' then
                    container_weight = getItemWeightById(container_id, 1)
                    if isItemRune(itemtogive_id) == TRUE then
                        items_weight = container_count * getItemWeightById(itemtogive_id, 1)
                    else
                        items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count)
                    end
                    full_weight = items_weight + container_weight
                else
                    full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
                    if isItemRune(itemtogive_id) == TRUE then
                        full_weight = getItemWeightById(itemtogive_id, 1)
                    else
                        full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
                    end
                end
                local free_cap = getPlayerFreeCap(cid)
                if full_weight <= free_cap then
                    if add_item_type == 'container' then
                        local new_container = doCreateItemEx(container_id, 1)
                        local iter = 0
                        while iter ~= container_count do
                            doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
                            iter = iter + 1
                        end
                        received_item = doPlayerAddItemEx(cid, new_container)
                    else
                        local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
                        received_item = doPlayerAddItemEx(cid, new_item)
                    end
                    if received_item == RETURNVALUE_NOERROR then
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.')
                        db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
                        db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
                    else
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
                    end
                else
                    doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
                end
            end
            if not(result_plr:next()) then
                break
            end
        end
        result_plr:free()
    end
    return TRUE
end
and be sure from that !
globalevents.xml
Code:
<globalevent name="shop" interval="30" script="shop.lua"/>
and in data/lib/000-constant
add this line
Code:
InitShopComunication = 0
hope i helped !


I've already have all, and still the same problem just don't work in my god, it works in anothers chars in my account, it work in another gods,gms,players etc
:S

Does anybody what happen?
 
try to use my shop.lua if it not work try to change your god char name and try again with the another name !

my shop.lua it's same as yours..
and cykotitan give me his shop.lua, i don't think the problem is in shop.lua

umm and what can i do, if i want the name of my character?
rlly i don't want to change it S;
 
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