local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_MANADRAIN)
setCombatParam(combat, COMBAT_PARAM_EFFECT, 1)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0, 1000, 0, 5000)
function onCastSpell(cid, var)
doSendAnimatedText(getPlayerPosition(cid), "mana", TEXTCOLOR_LIGHTGREEN)
return doCombat(cid, combat, var)
end