- Joined
- Sep 7, 2015
- Messages
- 2,758
- Solutions
- 127
- Reaction score
- 2,277
Is this possible? To mass remove ground tiles or replace them into any other id?
For example we have room with radius 20x20 from center pos x = 3445, y =3334, z= 7.
And I want to remove or replace all tiles within 20x20 radius from center position. Is possible to do that?
I tried :Game.LoadMap, but it isnt really replacing the map. It is overlaying it...
I managed to do that, but it required all positions to be defined it is too much work...
Thank you for any help!
For example we have room with radius 20x20 from center pos x = 3445, y =3334, z= 7.
And I want to remove or replace all tiles within 20x20 radius from center position. Is possible to do that?
I tried :Game.LoadMap, but it isnt really replacing the map. It is overlaying it...
I managed to do that, but it required all positions to be defined it is too much work...
Thank you for any help!