D
Deleted member 210450
Guest
Hi. I was trying to understand this through tests, modyfing numbers but nothing gave me logical rules.
I'd like to modify spells that works over time, i mean utori pox/flam/vis/whatever. In Utura, the other "over time" spell i can see rules, i've got there ticks. But in attacking over time spells like Ignite (Utori Flam) or Envenom (Utori Pox), i can't spot the specific fragments of code.
Moreover, Utori Pox itself has completely different code than Utori Flam.
Editing Utori Flam's code, even without understanding formula, i could see differences after modyfing numbers - but still don't know how to bridle it. In the other case, Utori Pox, the only thing i can change is damage.
I'd like to change duration, time between ticks and damage for all of those spells. (How) Can I?
#edit: I've checked Utori Mort, and there is "normal" (clear, understandable) formula with lvl & mlvl multipliers. What means for all 3 (pox, flam, mort) there are 3 different formulas. Why?
I'd like to modify spells that works over time, i mean utori pox/flam/vis/whatever. In Utura, the other "over time" spell i can see rules, i've got there ticks. But in attacking over time spells like Ignite (Utori Flam) or Envenom (Utori Pox), i can't spot the specific fragments of code.
Moreover, Utori Pox itself has completely different code than Utori Flam.
Editing Utori Flam's code, even without understanding formula, i could see differences after modyfing numbers - but still don't know how to bridle it. In the other case, Utori Pox, the only thing i can change is damage.
I'd like to change duration, time between ticks and damage for all of those spells. (How) Can I?
#edit: I've checked Utori Mort, and there is "normal" (clear, understandable) formula with lvl & mlvl multipliers. What means for all 3 (pox, flam, mort) there are 3 different formulas. Why?
Last edited by a moderator: