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[Monster]&[Raid]Santa and him minions

Gth

Forum Owner
Joined
Jul 15, 2007
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Here is a Chtistmas raid I have made for my server thought I would share it with everyone...Since Christmas isn't to far away...

ok here we go...
in data>monsters add -
Santa.xml
Code:
<?xml version="1.0" encoding="UTF-8" ?> 
 <monster name="Santa" nameDescription="Dwarf" race="blood" experience="[COLOR="Red"]500[/COLOR]" speed="170" manacost="320">
  <health now="[COLOR="red"]90000[/COLOR]" max="[COLOR="red"]90000[/COLOR]" /> 
  <look type="160" head="0" body="94" legs="0" feet="94" corpse="2960" /> 
  <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-200" max="-300"/>
    </attacks>
    <defenses armor="35" defense="36"/>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="1"/>
    </immunities>
<voices interval="500" chance="50">
  <voice sentence="HO HO HO HO HO" />
  <voice sentence="Merry Muther Fucking Christmas" />
  <voice sentence="How you like them Minions" />    
</voices>

    <summons max="[COLOR="red"]10[/COLOR]">
      <summon name="Elf Minion" interval="3" chance="100000"/>
    </summons>
    <loot capacity="10000">
       <item id="2148" countmax="16" chance1="92000" chancemax="0" /> gold
<item id="2676" countmax="100" chance1="1200" chancemax="0" /> banana
<item id="2687" countmax="5" chance1="5800" chancemax="1500" /> cookie
<item id="2679" countmax="6" chance1="4500" chancemax="0" /> cherry
<item id="2159" countmax="1" chance1="800" chancemax="0" /> scarba coin
<item id="2676" countmax="100" chance1="1200" chancemax="0" /> banana
<item id="6394" chance="2600" /> cream cake
<item id="2007" chance="1900" /> bootle
<item id="2114" chance="700" /> piggy bank
<item id="5792" chance="800" /> dice
<item id="6497" chance="300000" /> bag
<item id="2534" chance="530" /> vampire s
<item id="2172" chance="3800" /> bronze amulet
<item id="6393" chance="900" /> valetine cake
<item id="4873" chance="1600" /> explorer brooch
<item id="5022" countmax="1" chance1="720" chancemax="0" /> oriculam pearl
 <item id="1987" chance="100000">
 <inside>
  <item id="6501" chance="5555" /> gingebreadman
  <item id="2675" chance="3200" /> orange
    <item id="2111" countmax="5" chance1="33333" chancemax="8000" /> snowball
    <item id="2160" countmax="1" chance1="650" chancemax="0" /> crystal coin
<item id="2674" countmax="3" chance1="6200" chancemax="0" /> apple
<item id="2678" countmax="19" chance1="800" chancemax="0" /> coconut
  <item id="6501" chance="3333" /> gingebreadman
<item id="6277" chance="6200" /> lump of cake
<item id="5900" chance="850" /> Dwarven Beard 
<item id="2072" chance="3500" /> lute
<item id="2261" chance="6500" /> scarf
<item id="2260" chance="1300" /> blank rune
<item id="2162" chance="1800" /> magic light wand
<item id="2695" countmax="2" chance1="2350" chancemax="0" />egg
<item id="2688" countmax="3" chance1="2100" chancemax="0" /> candy cane
<item id="5890" countmax="5" chance1="2100" chancemax="0" /> chicken feather
<item id="5894" countmax="3" chance1="1700" chancemax="0" /> bat wing
<item id="5902" countmax="1" chance1="1500" chancemax="0" /> honey comb
          <item id="2580" chance="5000"/>
          <item id="2648" chance="5000"/>
          <item id="2458" chance="10000"/>
          <item id="2465" chance="2500"/>
          <item id="2513" chance="10000"/>

        </inside>
      </item>
    </loot>
  </monster>
I suggest you set the exp,Heath,and amount of summons to suit your server.

ok and
Elf Minion.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Elf Minion" tp="1" nameDescription="Morgaroth" race="blood" experience="[COLOR="red"]1500[/COLOR]" speed="500" manacost="0">
    <health now="[COLOR="red"]60000[/COLOR]" max="[COLOR="red"]60000[/COLOR]"/>
    <look type="12" head="82" body="82" legs="82" feet="82" corpse="2945"/>
    <targetchange interval="2000" chance="0" /> 
    <strategy attack="100" defense="0" />

   <flags>
    <flag summonable="0" /> 
    <flag attackable="1" /> 
    <flag hostile="0" /> 
    <flag illusionable="0" /> 
    <flag convinceable="0" /> 
    <flag pushable="1" /> 
    <flag canpushitems="0" /> 
    <flag canpushcreatures="0" /> 
    <flag targetdistance="5" /> 
    <flag runonhealth="20" /> 
  </flags>
<attacks>
      <attack name="melee" interval="2000" skill="65" attack="24"/>
      <attack name="energy" interval="1000" chance="50" range="7" min="-60" max="-130">
        <attribute key="shootEffect" value="energy"/>
      </attack>
      <attack name="fire" interval="1000" chance="50" range="7" min="-85" max="-115">
        <attribute key="shootEffect" value="fire"/>
      </attack>
      <attack name="physical" interval="1000" chance="50" range="7" min="-135" max="-175">
        <attribute key="shootEffect" value="suddendeath"/>
        <attribute key="areaEffect" value="mortarea"/>
      </attack>
      <attack name="poison" interval="1000" chance="50" range="7" min="-40" max="-120">
        <attribute key="shootEffect" value="poison"/>
      </attack>
      <attack name="lifedrain" interval="1000" chance="50" range="7" min="-110" max="-130">
        <attribute key="areaEffect" value="redshimmer"/>
      </attack>
      <attack name="speed" interval="1000" chance="50" range="7" speedchange="-633" duration="20000">
        <attribute key="areaEffect" value="redshimmer"/>
      </attack>
      <attack name="poison" interval="1000" chance="50" length="8" spread="3" min="-35" max="-85">
        <attribute key="areaEffect" value="greenbubble"/>
      </attack>
      <attack name="lifedrain" interval="1000" chance="6" length="8" spread="3" min="-75" max="-85">
        <attribute key="areaEffect" value="redshimmer"/>
      </attack>
      <attack name="manadrain" interval="1000" chance="50" length="8" spread="3" min="-150" max="-250">
        <attribute key="areaEffect" value="bluebubble"/>
      </attack>
    </attacks>
    <defenses armor="19" defense="35">
      <defense name="healing" interval="1000" chance="50" min="1" max="219">
        <attribute key="areaEffect" value="blueshimmer"/>
      </defense>
    </defenses>
    <immunities>
      <immunities>
  <immunity physical="0" /> 
  <immunity energy="0" /> 
  <immunity fire="1" /> 
  <immunity poison="0" /> 
  <immunity lifedrain="0" /> 
  <immunity paralyze="0" /> 
  <immunity outfit="0" /> 
  <immunity drunk="0" /> 
  <immunity invisible="1" /> 
  </immunities>
    </immunities>

  <voices interval="5000" chance="10">
  <voice sentence="T'was not me hand in your pocket!" /> 
  <voice sentence="Look! Cool stuff in house. Let's get it!" /> 
  <voice sentence="Uhh! Nobody home! chuckle" /> 
  <voice sentence="Me just borrowed it!" /> 
  <voice sentence="Me no steal! Me found it!" /> 
<voice sentence="Me had it for five minutes. It's family heirloom now!" /> 
  <voice sentence="Nice human won't hurt little, good goblin?" /> 
  <voice sentence="Gimmegimme" /> 
  <voice sentence="Invite me in you lovely house plx!" /> 
  <voice sentence="Other Goblin stole it!" /> 
  <voice sentence="All presents mine!" /> 
  <voice sentence="Me got ugly ones purse!" /> 
<voice sentence="Free itans plz!" /> 
  <voice sentence="Not me! Not me" /> 
  <voice sentence="Guys, help me here! Guys? Guys???" /> 
  <voice sentence="Invite me in you lovely house plx!" /> 
  <voice sentence="That only much dust in me pocket! Honest!" />
   <voice sentence="Can me have your stuff?" /> 
  <voice sentence="Halp, Big dumb one is after me!" /> 
<voice sentence="Uh, So many shiny thingsz!" /> 
  <voice sentence="Utani hur hur hur" /> 
  <voice sentence="Mee? Stealing? Never" /> 
  <voice sentence="Oh what fun it is to steal a one-horse open sleigh!" /> 
  <voice sentence="Must have it! Must have it!" /> 
<voice sentence="Where me put me lockpick!" /> 
<voice sentence="Catch me if you can!" /> 
</voices>

   <loot capacity="400">
  <item id="2148" countmax="16" chance1="92000" chancemax="0" /> gold
<item id="2676" countmax="100" chance1="1200" chancemax="0" /> banana
<item id="2687" countmax="5" chance1="5800" chancemax="1500" /> cookie
<item id="2679" countmax="6" chance1="4500" chancemax="0" /> cherry
<item id="2159" countmax="1" chance1="800" chancemax="0" /> scarba coin
<item id="2676" countmax="100" chance1="1200" chancemax="0" /> banana
<item id="6394" chance="2600" /> cream cake
<item id="2007" chance="1900" /> bootle
<item id="2114" chance="700" /> piggy bank
<item id="5792" chance="800" /> dice
<item id="6497" chance="30000" /> bag
<item id="2534" chance="530" /> vampire s
<item id="2172" chance="3800" /> bronze amulet
<item id="6393" chance="900" /> valetine cake
<item id="4873" chance="1600" /> explorer brooch
<item id="5022" countmax="1" chance1="720" chancemax="0" /> oriculam pearl
 <item id="1987" chance="100000">
 <inside>
  <item id="6501" chance="5555" /> gingebreadman
  <item id="2675" chance="3200" /> orange
    <item id="2111" countmax="5" chance1="33333" chancemax="8000" /> snowball
    <item id="2160" countmax="1" chance1="650" chancemax="0" /> crystal coin
<item id="2674" countmax="3" chance1="6200" chancemax="0" /> apple
<item id="2678" countmax="19" chance1="800" chancemax="0" /> coconut
  <item id="6501" chance="3333" /> gingebreadman
<item id="6277" chance="6200" /> lump of cake
<item id="5900" chance="850" /> Dwarven Beard 
<item id="2072" chance="3500" /> lute
<item id="2261" chance="6500" /> scarf
<item id="2260" chance="1300" /> blank rune
<item id="2162" chance="1800" /> magic light wand
<item id="2695" countmax="2" chance1="2350" chancemax="0" />egg
<item id="2688" countmax="3" chance1="2100" chancemax="0" /> candy cane
<item id="5890" countmax="5" chance1="2100" chancemax="0" /> chicken feather
<item id="5894" countmax="3" chance1="1700" chancemax="0" /> bat wing
<item id="5902" countmax="1" chance1="1500" chancemax="0" /> honey comb

  </inside>
  </item>
  </loot>
    </monster>
Warning thers are very strong on my server i have santa summon 6-10 of them but it is higher exp.

Ok and if you want to make a raid out of it here is that part..
in data>raid

add this to raids.xml
Code:
<raid name="santa" file="santar.xml" event="warning" type="22" chance="[COLOR="Magenta"]50[/COLOR]" interval="[COLOR="Cyan"]60[/COLOR]" margin="0" />
Each 60 minutes there is a 50% chance that the raid is executed...

for santar.xml

Code:
<raid>
<announce delay="0" message="Santa and His Minions are taking over the town!" />
<announce delay="10000" message="Santa and His Minions are taking over all the towns!" />
<announce delay="18000" message="Santa has started to claim land!" />
<singlespawn delay="6000" name="Santa" x="[COLOR="blue"]359[/COLOR]" y="[COLOR="blue"]97[/COLOR]" z="[COLOR="blue"]7[/COLOR]" />
<singlespawn delay="6000" name="Santa" x="[COLOR="blue"]386[/COLOR]" y="[COLOR="blue"]147[/COLOR]" z="[COLOR="blue"]7[/COLOR]" />
<singlespawn delay="6000" name="Santa" x="[COLOR="blue"]364[/COLOR]" y="[COLOR="blue"]195[/COLOR]" z="[COLOR="blue"]7[/COLOR]" />
<singlespawn delay="6000" name="Santa" x="[COLOR="blue"]348[/COLOR]" y="[COLOR="blue"]143[/COLOR]" z="[COLOR="blue"]7[/COLOR]" />
<singlespawn delay="20000" name="Santa" x="[COLOR="blue"]569[/COLOR]" y="[COLOR="blue"]95[/COLOR]" z="[COLOR="blue"]7[/COLOR]" />
<singlespawn delay="20000" name="Santa" x="[COLOR="blue"]600[/COLOR]" y="[COLOR="blue"]96[/COLOR]" z="[COLOR="blue"]7[/COLOR]" />
<singlespawn delay="20000" name="Santa" x="[COLOR="blue"]569[/COLOR]" y="[COLOR="blue"]155[/COLOR]" z="[COLOR="blue"]7[/COLOR]" />
<singlespawn delay="20000" name="Santa" x="[COLOR="blue"]600[/COLOR]" y="[COLOR="blue"]114[/COLOR]" z="[COLOR="blue"]7[/COLOR]" />
<singlespawn delay="35000" name="Santa" x="[COLOR="blue"]247[/COLOR]" y="[COLOR="blue"]433[/COLOR]" z="[COLOR="blue"]7[/COLOR]" />
<singlespawn delay="35000" name="Santa" x="[COLOR="blue"]205[/COLOR]" y="[COLOR="blue"]427[/COLOR]" z="[COLOR="blue"]7[/COLOR]" />
<singlespawn delay="35000" name="Santa" x="[COLOR="blue"]248[/COLOR]" y="[COLOR="blue"]490[/COLOR]" z="[COLOR="blue"]7[/COLOR]" />
<areaspawn delay="6500" fromx="[COLOR="blue"]359[/COLOR]" fromy="[COLOR="blue"]134[/COLOR]" fromz="[COLOR="blue"]7[/COLOR]" tox="[COLOR="blue"]436[/COLOR]" toy="[COLOR="blue"]136[/COLOR]" toz="[COLOR="blue"]7[/COLOR]">
<monster name="elf minion" amount="[COLOR="navy"]6[/COLOR]" />
<monster name="elf minion" amount="[COLOR="navy"]6[/COLOR]" />
</areaspawn>

</raid>
You will need to open you map editor and set the spawn X,Y,Z for your map. and the number of extra minions to be summoned

santa.JPG

THe Elf Minions Protect there Santa!

Comments welcome!
 
Wow it's nice of u to share them with us, but dont the have anyspecial attacks?
 
not atm, If i revise them i will post tho I think i going to make santa throw snowballs to tho..
 
There is not a way to when the boss appear for the second time, the first one be deleted for the new one be placed?
 
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