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Monster type files

Levi999x

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It doesn't have to be 25 files lmao calm down. I don't think its better so I was just asking why.

I mean like it was hella annonying befor

U always had to open monster.xml to find out where the monster is exactly placed haha
 

slaw

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Wait, are we talking about monsters.xml file?

So far I know, this file is there since beginning, so I don't understand the question.
 

margoh

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Probably he meant folders. But yeah, it's better without them. Even though we can find files by name.
1663783559031.png
 
OP
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Itutorial

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Wait, are we talking about monsters.xml file?

So far I know, this file is there since beginning, so I don't understand the question.
They used to be separated in additional folders. All the monsters weren't in one place.

I will say it probably makes creating code that reads monsters a lot easier to write for a website or w/e but IMO having them structured would be better. Mainly because we can use tibia wiki for monsters and see what is missing a lot easier but its not really much of a difference. Its just a lot of files in one place and it will be ever growing.
 

messenoire

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They used to be separated in additional folders. All the monsters weren't in one place.

I will say it probably makes creating code that reads monsters a lot easier to write for a website or w/e but IMO having them structured would be better. Mainly because we can use tibia wiki for monsters and see what is missing a lot easier but its not really much of a difference. Its just a lot of files in one place and it will be ever growing.
No, it was annoying and I was never able to find shit. Since they were categorized by taxonomy you'd need to be a fucking biologist to know which folder contains which monsters, and since it was just filesystem path and not data in the file you couldn't even use it for something. With a flat folder you can just type the letters in explorer and enter/shell and tabtabtab and you have it. A few hundred files is not a big deal for a filesystem and collisions aren't a problem, it doesn't matter how the files are called, there's an extra attribute for monster's name ingame.
 
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Itutorial

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No, it was annoying and I was never able to find shit. Since they were categorized by taxonomy you'd need to be a fucking biologist to know which folder contains which monsters, and since it was just filesystem path and not data in the file you couldn't even use it for something. With a flat folder you can just type the letters in explorer and enter/shell and tabtabtab and you have it. A few hundred files is not a big deal for a filesystem and collisions aren't a problem, it doesn't matter how the files are called, there's an extra attribute for monster's name ingame.
Calm down lmao. Not that serious.
 
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