Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Mowgli" nameDescription="a mowgli" race="blood" experience="620000" speed="800" manacost="0">
<health now="50000" max="50000"/>
<look type="146" head="96" body="115" legs="76" feet="0" addons="3" corpse="6080"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-200" max="-350"/>
<attack name="fire" interval="1000" chance="50" range="7" min="-4000" max="-4100">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="energy" interval="2000" chance="39" range="7" min="-3890" max="-4670">
<attribute key="shootEffect" value="energy"/>
</attack>
<attack name="lifedrain" interval="3000" chance="20" range="7" min="-350" max="-5800">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="speed" interval="1000" chance="30" range="7" speedchange="-1180" duration="15000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="drunk" interval="1000" chance="20" range="7">
<attribute key="shootEffect" value="energy"/>
<attribute key="areaEffect" value="energyarea"/>
</attack>
<attack name="outfit" interval="1000" chance="17" range="7" monster="rabbit" duration="20000">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
<attack name="energycondition" interval="2000" chance="34" radius="3" target="0" min="-2800" max="-3300">
<attribute key="areaEffect" value="energy"/>
</attack>
</attacks>
<defenses armor="22" defense="15">
<defense name="healing" interval="1000" chance="15" min="2000" max="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="2">
<summon name="crazy Geek" interval="1000" chance="60" max="1"/>
<summon name="occultist" interval="1000" chance="60" max="1"/>
</summons>
<voices interval="5000" chance="10">
<voice sentence="Feel the power of my magic, humans!"/>
<voice sentence="Be careful what you wish for."/>
<voice sentence="Wishes can come true."/>
</voices>
<loot>
<item id="2160" countmax="60" chance1="100000" chancemax="0"/>
<item id="2160" countmax="100" chance1="100000" chancemax="0"/>
<inside>
<item id="2160" countmax="4" chance1="100000" chancemax="0"/>
</inside>
</item>
</loot>
</monster>
hey guys one more time ^.^
how can I fixx this script soo it workes? Its a event monster and need it tonight :S. Please rep++ .