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Monster Monsters 8.5 Request

This works with the lastest TFS version, I'll only give you the new monsters sprites, like the Medusa:

Medusa:
Code:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Medusa" nameDescription="a Medusa" race="blood" experience="4050" speed="200" manacost="0">
    <health now="4500" max="4500"/>
    <look type="330" head="78" body="76" legs="114" feet="114" addons="3" corpse="10525"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="1000" min="0" max="-350"/>
      <attack name="Life Drain" interval="500" min="150" max="-300"/>
      <attack name="Terra Strike" interval="1000" min="0" max="-350"/>
    </attacks>
    <defenses armor="0" defense="0">
      <defense name="ultimate healing" interval="10000" chance="100" min="500" max="600"/>
    </defenses>
    <elements>
      <element physicalPercent="60"/>
      <element deathPercent="60"/>
      <element holyPercent="60"/>
      <element firePercent="60"/>
      <element icePercent="60"/>
      <element earthPercent="60"/>
      <element energyPercent="60"/>
    </elements>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="1"/>
      <immunity earth="1"/>
    </immunities>
    <voices interval="2000" chance="5">
    </voices>
    <loot>
      <item id="2148" countmax="96" chance1="100000" chancemax="0"/>
      <item id="2152" countmax="2" chance1="100000" chancemax="0"/>
      <item id="1949" chance="10000"/>
      <item id="2467" chance="10000"/>
      <item id="2642" chance="6666"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2044" chance="6666"/>
          <item id="2689" countmax="3" chance1="20000" chancemax="0"/>
          <item id="2401" chance="3333"/>
          <item id="2166" chance="1428"/>
          <item id="2536" countmax="1" chance="1428"/>
       </inside>
      </item>
    </loot>
  </monster>
If i helped u, please rep ++++ :)
 
This works with the lastest TFS version, I'll only give you the new monsters sprites, like the Medusa:

Medusa:
Code:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Medusa" nameDescription="a Medusa" race="blood" experience="4050" speed="200" manacost="0">
    <health now="4500" max="4500"/>
    <look type="330" head="78" body="76" legs="114" feet="114" addons="3" corpse="10525"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="1000" min="0" max="-350"/>
      <attack name="Life Drain" interval="500" min="150" max="-300"/>
      <attack name="Terra Strike" interval="1000" min="0" max="-350"/>
    </attacks>
    <defenses armor="0" defense="0">
      <defense name="ultimate healing" interval="10000" chance="100" min="500" max="600"/>
    </defenses>
    <elements>
      <element physicalPercent="60"/>
      <element deathPercent="60"/>
      <element holyPercent="60"/>
      <element firePercent="60"/>
      <element icePercent="60"/>
      <element earthPercent="60"/>
      <element energyPercent="60"/>
    </elements>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="1"/>
      <immunity earth="1"/>
    </immunities>
    <voices interval="2000" chance="5">
    </voices>
    <loot>
      <item id="2148" countmax="96" chance1="100000" chancemax="0"/>
      <item id="2152" countmax="2" chance1="100000" chancemax="0"/>
      <item id="1949" chance="10000"/>
      <item id="2467" chance="10000"/>
      <item id="2642" chance="6666"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2044" chance="6666"/>
          <item id="2689" countmax="3" chance1="20000" chancemax="0"/>
          <item id="2401" chance="3333"/>
          <item id="2166" chance="1428"/>
          <item id="2536" countmax="1" chance="1428"/>
       </inside>
      </item>
    </loot>
  </monster>
If i helped u, please rep ++++ :)

hmm thx but i don't want only medusa >.>
i need all the new monsters 8.5 but i will rep u by this but i see the medusa in the forum xD
 
You can make the new monsters by your way, it's easy, not complicated :)
 
Here are the Husky!

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Husky" nameDescription="a husky" race="blood" experience="0" speed="205" manacost="420">
  <health now="140" max="140"/>
  <look type="258" head="20" body="30" legs="40" feet="50" corpse="7316"/>
  <targetchange interval="2000" chance="12"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="1"/>
    <flag attackable="1"/>
    <flag hostile="0"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="0"/>
    <flag canpushitems="0"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="65"/>
  </flags>
  <defenses armor="7" defense="10"/>
  <voices interval="5000" chance="8">
    <voice sentence="Grrrrrrr"/>
    <voice sentence="Ruff, ruff!"/>
    <voice sentence="Yoooohhuuuu!" yell="1"/>
  </voices>
</monster>
 
Here are the Husky!

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Husky" nameDescription="a husky" race="blood" experience="0" speed="205" manacost="420">
  <health now="140" max="140"/>
  <look type="258" head="20" body="30" legs="40" feet="50" corpse="7316"/>
  <targetchange interval="2000" chance="12"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="1"/>
    <flag attackable="1"/>
    <flag hostile="0"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="0"/>
    <flag canpushitems="0"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="65"/>
  </flags>
  <defenses armor="7" defense="10"/>
  <voices interval="5000" chance="8">
    <voice sentence="Grrrrrrr"/>
    <voice sentence="Ruff, ruff!"/>
    <voice sentence="Yoooohhuuuu!" yell="1"/>
  </voices>
</monster>

Well i already have it thx anyways i got it from the new update of elf
 
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