function onKill(cid, target)
local monster = getCreatureName(target)
local room = getArenaMonsterIdByName(monster)
if room > 0 then
setPlayerStorageValue(cid, room, 1)
doCreatureSay(cid, "You have defeated "..monster.."! Head through the teleporter to the left into the next room.",TALKTYPE_ORANGE_1)
end
return true
end