local posi = {x = getTownTemplePosition(getPlayerTown(cid)).x, y = getTownTemplePosition(getPlayerTown(cid)).y, z = getTownTemplePosition(getPlayerTown(cid)).z}
function onAdvance(cid, skill, oldlevel, newlevel)
if (skill == 0) and (newlevel == 8) then
doTeleportThing(cid,posi, TRUE)
end
end