Hey there i wanted to ask if anyone knows what needs to be done to a sprite to make it appear in different versions in game. I will give an example i have a wall that comes in 4 versions (you know slightly different shape)
those are the first options in patterns
And question is do i need anything specific in properties? From what i know while making a map in editor it does show all versions of a wall but inside game all walls are the same one.
those are the first options in patterns
And question is do i need anything specific in properties? From what i know while making a map in editor it does show all versions of a wall but inside game all walls are the same one.