local cfg = {
on = 1945,
off = 1946,
Wpos = {x = , y = , z = , stackpos = 1} -- change to the position of the wall
}
local function reBuild(Wpos, item)
doCreateItem(Wpos.itemid, 1, cfg.Wpos)
doTransformItem(item.uid, item.itemid - 1)
end
function onUse(cid, item, fromPos, itemEx, toPos)
Wpos = getThingfromPos(cfg.Wpos)
if item.itemid == cfg.off then
doTransformItem(item.uid, item.itemid + 1)
doRemoveItem(Wpos.uid)
addEvent(reBuild, 150*1000, Wpos, item)
elseif item.itemid == cfg.on then
doPlayerSendTextMessage(cid, 24, "The passage is open.")
end
return true
end