how can I put it to be 100%, to always come if not drop others?
Lua:
[1] = {
prefix = 'rare',
showattr = true, -- attr prefix will be shown instead
[B]always = true,[/B]
extra = {0, 0},
chance = {
[1] = 10000, -- chance for basic stat
[2] = 5000 -- chance for second stat
}
},
CreatureEvent - [TFS 1.1] Random Item Stats
Original thread(0.3+): http://otland.net/threads/mod-random-item-stats.130295/ Original author: @Cykotitan This is an old and great 0.3+ mod(from Jun 1, 2011) rewritten to 1.1, it makes monsters drop upgraded items. Doesn't work with other upgrade systems. normal item: 15:19 You see a morning...
otland.net
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