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Windows Need help with damage by fields

noller

New Member
Joined
Feb 9, 2009
Messages
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Hi all.
When i characters walks over a ie. fire field the do not recive any damage.
Can anyone tell me whyy?
 
this ia what is looks like in items.xml
<item id="1487" article="a" name="fire field">
<attribute key="type" value="magicfield"/>
<attribute key="replaceable" value="0"/>
<attribute key="field" value="fire">
<attribute key="damage" value="20"/>
<attribute key="ticks" value="10000"/>
<attribute key="count" value="7"/>
<attribute key="damage" value="10"/>
</attribute>
</item>
<item id="1488" article="a" name="fire field">
<attribute key="type" value="magicfield"/>
<attribute key="replaceable" value="0"/>
<attribute key="field" value="fire">
<attribute key="ticks" value="10000"/>
<attribute key="count" value="7"/>
<attribute key="damage" value="10"/>
</attribute>
</item>
<item id="1489" article="a" name="fire field">
<attribute key="type" value="magicfield"/>
<attribute key="replaceable" value="0"/>
<attribute key="field" value="fire"/>
</item>
<item id="1490" article="a" name="poison field">
<attribute key="type" value="magicfield"/>
<attribute key="replaceable" value="0"/>
<attribute key="field" value="poison">
<attribute key="ticks" value="5000"/>
<attribute key="start" value="5"/>
<attribute key="damage" value="100"/>
</attribute>
</item>
<item id="1491" article="an" name="energy field">
<attribute key="type" value="magicfield"/>
<attribute key="replaceable" value="0"/>
<attribute key="field" value="energy">
<attribute key="damage" value="30"/>
<attribute key="ticks" value="10000"/>
<attribute key="damage" value="25"/>
</attribute>
</item>
<item id="1492" article="a" name="fire field">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="1493"/>
<attribute key="duration" value="120"/>
<attribute key="field" value="fire">
<attribute key="damage" value="20"/>
<attribute key="ticks" value="10000"/>
<attribute key="count" value="7"/>
<attribute key="damage" value="10"/>
</attribute>
</item>
<item id="1493" article="a" name="fire field">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="1494"/>
<attribute key="duration" value="120"/>
<attribute key="field" value="fire">
<attribute key="ticks" value="10000"/>
<attribute key="count" value="7"/>
<attribute key="damage" value="10"/>
</attribute>
</item>
<item id="1494" article="a" name="fire field">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="0"/>
<attribute key="duration" value="120"/>
<attribute key="field" value="fire"/>
</item>
<item id="1495" article="an" name="energy field">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="0"/>
<attribute key="duration" value="120"/>
<attribute key="field" value="energy">
<attribute key="damage" value="30"/>
<attribute key="ticks" value="10000"/>
<attribute key="damage" value="25"/>
</attribute>
</item>
<item id="1496" article="a" name="poison field">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="0"/>
<attribute key="duration" value="120"/>
<attribute key="field" value="poison">
<attribute key="ticks" value="5000"/>
<attribute key="start" value="5"/>
<attribute key="damage" value="100"/>
</attribute>
</item>
<item id="1497" article="a" name="magic wall">
<attribute key="type" value="magicfield"/>
</item>
<item id="1498" article="a" name="magic wall">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="0"/>
<attribute key="duration" value="20"/>
</item>
<item id="1499" article="a" name="rush wood">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="0"/>
<attribute key="duration" value="45"/>
</item>
<item id="1500" article="a" name="fire field">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="1501"/>
<attribute key="duration" value="10"/>
<attribute key="field" value="fire">
<attribute key="damage" value="20"/>
<attribute key="ticks" value="10000"/>
<attribute key="count" value="7"/>
<attribute key="damage" value="10"/>
</attribute>
</item>
<item id="1501" article="a" name="fire field">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="1502"/>
<attribute key="duration" value="10"/>
<attribute key="field" value="fire">
<attribute key="ticks" value="10000"/>
<attribute key="count" value="7"/>
<attribute key="damage" value="10"/>
</attribute>
</item>
<item id="1502" article="a" name="fire field">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="0"/>
<attribute key="duration" value="10"/>
<attribute key="field" value="fire"/>
</item>
<item id="1503" article="a" name="poison gas">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="0"/>
<attribute key="duration" value="10"/>
<attribute key="field" value="poison">
<attribute key="ticks" value="5000"/>
<attribute key="start" value="5"/>
<attribute key="damage" value="100"/>
</attribute>
</item>
<item id="1504" article="an" name="energy field">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="0"/>
<attribute key="duration" value="10"/>
<attribute key="field" value="energy">
<attribute key="damage" value="30"/>
<attribute key="ticks" value="10000"/>
<attribute key="damage" value="25"/>
</attribute>
</item>
<item id="1505" name="smoke">
<attribute key="type" value="magicfield"/>
<attribute key="replaceable" value="0"/>
</item>
<item id="1506" article="a" name="searing fire">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="1507"/>
<attribute key="duration" value="10"/>
<attribute key="replaceable" value="0"/>
<attribute key="field" value="fire">
<attribute key="damage" value="300"/>
</attribute>
</item>
<item id="1507" article="a" name="searing fire">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="1508"/>
<attribute key="duration" value="10"/>
<attribute key="replaceable" value="0"/>
<attribute key="field" value="fire">
<attribute key="damage" value="300"/>
</attribute>
</item>
<item id="1508" name="ashes">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="1506"/>
<attribute key="duration" value="5"/>
<attribute key="replaceable" value="0"/>
</item>
 
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