<attribute key="absorbPercentAll" value="80"/>
<movevent event="Equip" itemid="XXXX" slot="head" function="onEquipItem"/>
<movevent event="DeEquip" itemid="XXXX" slot="head" function="onDeEquipItem"/>
<item id="2197" article="a" name="stone skin amulet">
<attribute key="weight" value="760"/>
<attribute key="slotType" value="necklace"/>
<attribute key="charges" value="5"/>
<attribute key="showcharges" value="1"/>
<attribute key="absorbPercentAll" value="80"/>
</item>
<item id="2198" article="an" name="elven amulet">
<attribute key="weight" value="270"/>
<attribute key="slotType" value="necklace"/>
<attribute key="charges" value="50"/>
<attribute key="showcharges" value="1"/>
<attribute key="absorbPercentPhysical" value="10"/>
<attribute key="absorbPercentElements" value="10"/>
</item>
<item id="2199" article="a" name="garlic necklace">
<attribute key="weight" value="380"/>
<attribute key="slotType" value="necklace"/>
<attribute key="charges" value="150"/>
<attribute key="showcharges" value="1"/>
<attribute key="absorbPercentLifeDrain" value="20"/>
</item>
<item id="2200" article="a" name="protection amulet">
<attribute key="weight" value="550"/>
<attribute key="slotType" value="necklace"/>
<attribute key="charges" value="250"/>
<attribute key="showcharges" value="1"/>
<attribute key="absorbPercentPhysical" value="10"/>
</item>
<item id="2201" article="a" name="dragon necklace">
<attribute key="weight" value="630"/>
<attribute key="slotType" value="necklace"/>
<attribute key="charges" value="200"/>
<attribute key="showcharges" value="1"/>
<attribute key="absorbPercentFire" value="10"/>
</item>
I guess its not possible anymore, was only in XML servers.