Doggynub
LUA / C++
- Joined
- Sep 28, 2008
- Messages
- 2,541
- Reaction score
- 186
if i have somthng like that
this will summon a creature and convince it.
how to refer to this summoned monster when writing script, like if i want to remove this sumoned creature what to write in
Code:
doPlayerAddSummon(cid, "king kong", getPlayerPosition(cid))
this will summon a creature and convince it.
how to refer to this summoned monster when writing script, like if i want to remove this sumoned creature what to write in
Code:
doRemoveCreature([B][I][COLOR=red]here)[/COLOR][/I][/B]