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Compiling Need monsters.

Amoaz

Faloria owner
Joined
Jan 14, 2009
Messages
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Location
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Hello, looking for those monsters:

[Spawn::addMonster] Cannot find "Cryo Elemental"
[Spawn::addMonster] Cannot find "Tar Blob"
[Spawn::addMonster] Cannot find "Tar Blob"
[Spawn::addMonster] Cannot find "Tar Blob"
[Spawn::addMonster] Cannot find "The Ruthless Herald"
[Spawn::addMonster] Cannot find "Magic Pillar"
[Spawn::addMonster] Cannot find "Magic Pillar"
[Spawn::addMonster] Cannot find "Magic Pillar"
[Spawn::addMonster] Cannot find "Magic Pillar"
[Spawn::addMonster] Cannot find "Magic Pillar"
[Spawn::addMonster] Cannot find "Magic Pillar"
[Spawn::addMonster] Cannot find "Verminor"
[Spawn::addMonster] Cannot find "The Ruthless Herald"
[Spawn::addMonster] Cannot find "The Ruthless Herald"

Rep++ for the one sending them (Dont want a whole monster pack, only these creatures separate.)
 
Last edited:
apocalypse:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Apocalypse" nameDescription="Apocalypse" race="fire" experience="35000" speed="380" manacost="0">
  <health now="80000" max="80000"/>
  <look type="12" head="38" body="114" legs="0" feet="94" corpse="6068"/>
  <targetchange interval="5000" chance="20"/>
  <strategy attack="65" defense="5"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="230" attack="210"/>
    <attack name="death" interval="1000" chance="8" radius="9" target="0" min="-800" max="-1900">
      <attribute key="areaEffect" value="mortarea"/>
    </attack>
    <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">
      <attribute key="areaEffect" value="poison"/>
    </attack>
    <attack name="strength" interval="1000" chance="10" radius="5" target="0" min="-600" max="-1450">
      <attribute key="areaEffect" value="blackspark"/>
    </attack>
    <attack name="fire" interval="3000" chance="13" range="7" radius="7" target="1" min="-300" max="-800">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="manadrain" interval="3000" chance="8" radius="10" target="0" min="-600" max="-700">
      <attribute key="areaEffect" value="energyarea"/>
    </attack>
    <attack name="energy" interval="2000" chance="9" length="8" spread="0" min="-400" max="-800">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="poisoncondition" interval="5000" chance="18" length="0" spread="0" min="-800" max="-1000">
      <attribute key="areaEffect" value="greenspark"/>
    </attack>
    <attack name="lifedrain" interval="2000" chance="6" radius="14" target="0" min="-600" max="-1200">
      <attribute key="areaEffect" value="greenshimmer"/>
    </attack>
  </attacks>
  <defenses armor="188" defense="145">
    <defense name="healing" interval="1000" chance="15" min="1000" max="3000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="speed" interval="2000" chance="8" speedchange="480" duration="6000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity poison="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!" yell="1"/>
    <voice sentence="DESTRUCTION!" yell="1"/>
    <voice sentence="CHAOS!" yell="1"/>
    <voice sentence="DEATH TO ALL!" yell="1"/>
  </voices>
  <loot capacity="5000">
    <item id="2142" countmax="1" chance="3500"/>
    <item id="2231" countmax="1" chance="9000"/>
    <item id="2144" countmax="15" chance="15000"/>
    <item id="2158" countmax="1" chance="1500"/>
    <item id="2195" countmax="1" chance="4000"/>
    <item id="2192" countmax="1" chance="2500"/>
    <item id="2125" countmax="1" chance="1500"/>
    <item id="2124" countmax="1" chance="5500"/>
    <item id="2520" countmax="1" chance="15500"/>
    <item id="2462" countmax="1" chance="11000"/>
    <item id="2387" countmax="1" chance="20000"/>
    <item id="2434" countmax="1" chance="4500"/>
    <item id="2167" countmax="1" chance="13500"/>
    <item id="2432" countmax="1" chance="17000"/>
    <item id="2393" countmax="1" chance="12500"/>
    <item id="2148" countmax="100" chance="99900"/>
    <item id="2148" countmax="100" chance="88800"/>
    <item id="2148" countmax="100" chance="77700"/>
    <item id="2148" countmax="100" chance="66600"/>
    <item id="2179" countmax="1" chance="8000"/>
    <item id="2470" countmax="1" chance="5000"/>
    <item id="2033" countmax="1" chance="7500"/>
    <item id="2418" countmax="1" chance="4500"/>
    <item id="2155" countmax="1" chance="1500"/>
    <item id="2396" countmax="1" chance="7500"/>
    <item id="2177" countmax="1" chance="1000"/>
    <item id="2162" countmax="1" chance="11500"/>
    <item id="2472" countmax="1" chance="3000"/>
    <item id="2514" countmax="1" chance="7500"/>
    <item id="2164" countmax="1" chance="5000"/>
    <item id="2178" countmax="1" chance="4000"/>
    <item id="2186" countmax="1" chance="3500"/>
    <item id="2176" countmax="1" chance="12000"/>
    <item id="2171" countmax="1" chance="4500"/>
    <item id="2200" countmax="1" chance="4500"/>
    <item id="1982" countmax="1" chance="2600"/>
    <item id="2214" countmax="1" chance="13000"/>
    <item id="2123" countmax="1" chance="3500"/>
    <item id="2170" countmax="1" chance="13000"/>
    <item id="2402" countmax="1" chance="15500"/>
    <item id="2436" countmax="1" chance="5000"/>
    <item id="2150" countmax="20" chance="13500"/>
    <item id="2145" countmax="5" chance="9500"/>
    <item id="2149" countmax="10" chance="15500"/>
    <item id="2146" countmax="10" chance="13500"/>
    <item id="2182" countmax="1" chance="3500"/>
    <item id="2165" countmax="1" chance="9500"/>
    <item id="2197" countmax="1" chance="4000"/>
    <item id="2174" countmax="1" chance="2500"/>
    <item id="2151" countmax="7" chance="14000"/>
    <item id="2112" countmax="1" chance="14500"/>
    <item id="2421" countmax="1" chance="13500"/>
    <item id="2377" countmax="1" chance="20000"/>
    <item id="2185" countmax="1" chance="3500"/>
    <item id="3955" countmax="1" chance="100"/>
    <item id="2188" countmax="1" chance="2500"/>
    <item id="2143" countmax="15" chance="12500"/>
  </loot>
</monster>
The plasmother:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The plasmother" nameDescription="a plasmother" race="venom" experience="8900" speed="310" manacost="0">
  <health now="16050" max="16050"/>
  <look type="238" corpse="6532"/>
  <targetchange interval="5500" chance="10"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="90" attack="85"/>
    <attack name="speed" interval="1000" chance="8" radius="6" target="0" speedchange="-800" duration="10000">
		<attribute key="areaEffect" value="poison"/>
    </attack>
	<attack name="earth" interval="2000" chance="15" target="0" radius="4" min="-200" max="-350">
		<attribute key="areaEffect" value="poison"/>
	</attack>
	<attack name="earth" interval="3000" chance="15" target="1" radius="4" min="-200" max="-530">
		<attribute key="areaEffect" value="greenspark"/>
		<attribute key="shootEffect" value="poison"/>
	</attack>
  </attacks>
  <defenses armor="30" defense="30">
    <defense name="healing" interval="1000" chance="75" min="505" max="605">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
  <elements>
	<element firePercent="-20"/>
	<element enerPercent="15"/>
  </elements>
  <immunities>
    <immunity poison="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="Blubb"/>

  </voices>
  <loot>
	<item id="2148" countmax="100" chance1="100000" chancemax="0"/> --Gold Coins
	<item id="2152" countmax="3" chance1="10000" chancemax="0"/> --Platinum Coin
	<item id="6500" countmax="1" chance1="2857" chancemax="0"/> --Demonic Essence
	<item id="5944" chance="2500"/> --Soul Orb
	<item id="6535" chance="100000"/> --The plasmother's remains
 </loot>
</monster>
Yakchal
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Yakchal" nameDescription="the wizard yakchal" race="undead" experience="4400" speed="260" manacost="0">
  <health now="5400" max="5400"/>
  <look type="149" head="0" body="47" legs="105" feet="105" addons="3" corpse="6081"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag lightlevel="0"/>
    <flag lightcolor="0"/>
    <flag targetdistance="4"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="70" attack="95"/>
    <attack name="outfit" interval="3000" chance="10" range="7" item="7172" duration="8000">
       <attribute key="areaEffect" value="blueshimmer"/>
     </attack>
    <attack name="ice" interval="2000" chance="18" length="6" spread="4" min="-50" max="-430">
      <attribute key="areaEffect" value="iceattack"/>
    </attack>
    <attack name="ice" interval="1000" chance="14" range="7" target="1" radius="4" min="-30" max="-110">
      <attribute key="shootEffect" value="snowball"/>
	  <attribute key="areaEffect" value="icearea"/>
    </attack>
    <attack name="speed" interval="2000" chance="11" range="7" speedchange="-700" duration="20000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
  </attacks>
  <defenses armor="65" defense="50">
    <defense name="healing" interval="1000" chance="25" min="50" max="230">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
  <elements>
	<element energyPercent="-5"/>
  </elements>
  <immunities>
    <immunity ice="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="1000" chance="8">
    <voice sentence="YOU BETTER DIE TO MY MINIONS BECAUSE YOU'LL WHISH YOU DID IF I COME FOR YOU!" yell="1"/>
    <voice sentence="You are mine!"/>
    <voice sentence="I will make you all pay!"/>
  </voices>
  <summons maxSummons="4">
	<summon name="ice golem" interval="2000" chance="25"/>
  </summons>
  <loot>
    <item id="2148" countmax="80" chance1="100000" chancemax="0"/> --Gold Coins
    <item id="7290" chance="100000"/> --Shard  
	<item id="5912" chance="28000"/> -Blue piece of cloth
	<item id="7387" chance="7777"/> --Diamond Sceptre
    <item id="1987" chance="100000"> --Bag
      <inside>
        <item id="7896" chance="25000"/> --Glacier Kilt
		<item id="7897" chance="21000"/> --Glacier robe
        <item id="2195" chance="13777"/> --Boots of haste
        <item id="7459" chance="9090"/> --Ear Muffs 
      </inside>
    </item>
  </loot>
</monster>

REp ;)
 
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