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New Changes Suggestion about Lunarforce [ Pro & Cons + Logic Explainment Inculded ]

Do you Support this Idea ?


  • Total voters
    40

Lapaa

Well-Known Member
Joined
Jun 1, 2014
Messages
207
Reaction score
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So Lets start over with the History of Lunarforce

Once upon a time I was skilling on a slime, No joke.
Lunarforce used to be first the best OT to have funny fights since there were only 2 Teams ! Killian / Wille as far as I know/Remember.
The Teams were Kinda equal to eachother and the community wasnt like it is nowadays with Insults after every single Fight....
Everyone was lower level and it was more realistic to have funny Warmode Fights since peoples werent level 400s and Tanking as a mage more then a Knight....
It was possibile to headshot EK's easier since that is how it should be !
If you play to kamikaze you die Kamikaze !
So, It was more fun because of Lower Levels !

The lower levels were equal to the ssa usage !!

Keep Reading !


Situation Today.
Leaders are frustrating that it is taking sometimes over 10 Minutes to kill an single mage that should actually die faster then any other Vocation !
Paladins are gettin Headshotted way faster then Mages,Knights dont even die with just 1 Healer since the only thing that makes an EK die Is a clean combo with alot of Power!
A little conversation from daily situations from a Ventrilo :
Leader: Take that mage to the north.
<5minutes latter> Keep spamming he will have no mana soon !

<7Minutes latter> OK MAX FRIGO ON 3 ! 1,2,3
[Oh he didnt die because of Massive Sio's from teammates +Orshabaal HP]
<10Minutes Latter< KEEP ATTACKING HE WILL RUN OUT OF SSA's SOON<
OK WITH A LITTLE BIT LUCK HE FINNALY DIED !
Next mage now again !

Doesnt this sound a little bit weird?
Ok,It isnt always like that but on a daily situation that happens for sure !

Solutions that would HELP !

Change the loorate from 3x to 2x !
Why? The point is right below it with an explain :)

Remove Stone skin amulets from the whole game and let it only be buyable for 50k with a charge of 3x each amulet in Green Djin.
Dont let it be lootable from MONSTERS !

What is the points out of it ?
To make it more Expensive and with charge of 3x each Amulet it won't show much diffrence in the first battles ...But ! After a few battle peoples will start to worry about their bank balance and it will be not possible anymore to just waste 10 Backpacks to tank because its not worth IT !
And by Decreasing the lootrate from 3x to 2x it will be harder to get so much money again like peoples used to do before !


Its all? You don't Belive ?!?!?
It's all @Hani @Mark @Siramix !
Do it and you will see how the numbers of players increases and the activity of Warmodes aswell !

Pro's :
- Better wars
-More Realistic Wars
-Equal Fights
-Who Wins the war isnt anymore the Team wich has more Higher Leveled mages

Contra :
-Harder to make Money for newcomers


Now, Remember in the start ? "It used to be like : Play Kamikaze and die Kamikaze "
What will this amulets have to do with Knights? Of course those Amulets helps Knights alot but here is an other Solution to make those Battles even Funnier without Orshabaal Elite Knights tanking alot of Peoples:

I know the whole Lunarforce Community will be against it but !
Bring back the high magic levels of our mages ! Im not sure about how much % It has been decreased after the Level rate update but let mages have more magic level ...This will also be 1 more Point to make those Mages not tank as before !

Pro's
- More Damage
- Brings back the feelings to headshot Peoples
- Makes our wars more exciting ,because our players will play more carefully !
- Increase of EXP/H While Hunting ! [ I know peoples are way to high level atm but look at the first idea ! With a reduce of the Stone skin amulet useae levels wont matter as it is now.

Contra:
- Mages will probally deal to much damage [ You have just to decide wich would be the best new mlvl rate]


I hope this thread will help those owners to understand our situations on Lunarforce and support my idea !
Also keep in mind that alot of new teams would start here after those changes !

DO NOT FORGET TO VOTE SO THEY SEE THAT ITS THE THING WE WANT !
Kindly Regards,
Lapa
 
Last edited:
I personally think its good idea BUT HOLY FUCKING SHIT U need a smaller description its to loong...
 
Last edited:
I personally think its good idea BUT HOLY FUCKING SHIT U need a smaller description its to loong...
If u think its good then vote yes !
Votes are important to show them that we want it
 
lapa from yalahar south east gate spam ava to bank 1 2 3 start tibia on 2014
telling ppl how this shit works?

FUCK ME SIDEWAYS
 
So Lets start over with the History of Lunarforce

Once upon a time I was skilling on a slime, No joke.
Lunarforce used to be first the best OT to have funny fights since there were only 2 Teams ! Killian / Wille as far as I know/Remember.
The Teams were Kinda equal to eachother and the community wasnt like it is nowadays with Insults after every single Fight....
Everyone was lower level and it was more realistic to have funny Warmode Fights since peoples werent level 400s and Tanking as a mage more then a Knight....
It was possibile to headshot EK's easier since that is how it should be !
If you play to kamikaze you die Kamikaze !
So, It was more fun because of Lower Levels !

The lower levels were equal to the ssa usage !!

Keep Reading !


Situation Today.
Leaders are frustrating that it is taking sometimes over 10 Minutes to kill an single mage that should actually die faster then any other Vocation !
Paladins are gettin Headshotted way faster then Mages,Knights dont even die with just 1 Healer since the only thing that makes an EK die Is a clean combo with alot of Power!
A little conversation from daily situations from a Ventrilo :
Leader: Take that mage to the north.
<5minutes latter> Keep spamming he will have no mana soon !

<7Minutes latter> OK MAX FRIGO ON 3 ! 1,2,3
[Oh he didnt die because of Massive Sio's from teammates +Orshabaal HP]
<10Minutes Latter< KEEP ATTACKING HE WILL RUN OUT OF SSA's SOON<
OK WITH A LITTLE BIT LUCK HE FINNALY DIED !
Next mage now again !

Doesnt this sound a little bit weird?
Ok,It isnt always like that but on a daily situation that happens for sure !

Solutions that would HELP !

Change the loorate from 3x to 2x !
Why? The point is right below it with an explain :)

Remove Stone skin amulets from the whole game and let it only be buyable for 50k with a charge of 3x each amulet in Green Djin.
Dont let it be lootable from MONSTERS !

What is the points out of it ?
To make it more Expensive and with charge of 3x each Amulet it won't show much diffrence in the first battles ...But ! After a few battle peoples will start to worry about their bank balance and it will be not possible anymore to just waste 10 Backpacks to tank because its not worth IT !
And by Decreasing the lootrate from 3x to 2x it will be harder to get so much money again like peoples used to do before !


Its all? You don't Belive ?!?!?
It's all @Hani @Mark @Siramix !
Do it and you will see how the numbers of players increases and the activity of Warmodes aswell !

Pro's :
- Better wars
-More Realistic Wars
-Equal Fights
-Who Wins the war isnt anymore the Team wich has more Higher Leveled mages

Contra :
-Harder to make Money for newcomers


Now, Remember in the start ? "It used to be like : Play Kamikaze and die Kamikaze "
What will this amulets have to do with Knights? Of course those Amulets helps Knights alot but here is an other Solution to make those Battles even Funnier without Orshabaal Elite Knights tanking alot of Peoples:

I know the whole Lunarforce Community will be against it but !
Bring back the high magic levels of our mages ! Im not sure about how much % It has been decreased after the Level rate update but let mages have more magic level ...This will also be 1 more Point to make those Mages not tank as before !

Pro's
- More Damage
- Brings back the feelings to headshot Peoples
- Makes our wars more exciting ,because our players will play more carefully !
- Increase of EXP/H While Hunting ! [ I know peoples are way to high level atm but look at the first idea ! With a reduce of the Stone skin amulet useae levels wont matter as it is now.

Contra:
- Mages will probally deal to much damage [ You have just to decide wich would be the best new mlvl rate]


I hope this thread will help those owners to understand our situations on Lunarforce and support my idea !
Also keep in mind that alot of new teams would start here after those changes !

DO NOT FORGET TO VOTE SO THEY SEE THAT ITS THE THING WE WANT !
Kindly Regards,
Lapa
15gr0op.gif
 
@All those trolls around :
You're probally scared that ur shit players without that amulets or?
whahaha
ha
ha
ha
ha
ha

ahhauisdhashfadkshfdkjashfadkjshfdkjashfaskdjfhdaskfdhasfkhdkjashfdkjashfdkjashfkjshfadkshfaksdfhkdshfkajshfakdshfashfkjahsfashkdfskjdhfaskfhaskfjhasfkjahsdfkjhasdjfkhsdjfkhasdfkjds
someone ban lapa plz for his own safety
 
As I said in the other thread, put everyone to level 120-190.. lower exp/skill rate.. remove ssa/might rings not really needed though since people wont have much cap anyway.
 
As I said in the other thread, put everyone to level 120-190.. lower exp/skill rate.. remove ssa/might rings not really needed though since people wont have much cap anyway.
GOOD IDEA! THEN EVERYONE CAN HAVE MUCH AVA/SD/GMPS INSTED OF SSA/MIGHTRINGS IN THEIRS BACKPACKS LIKE ME
SIGNED
images


(WHO NEED SSAS WHEN YOU GOT A BOOTER?)
 
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