It is possible to make a script where if the player dies by monsters nothing happens? Do not lose level, equipment, etc.
And if he dies by a player he loses level and equipment ...
onPrepareDeath idea:
Add Bless - (if the killer is a monster)
Remove Bless - (if the killer is a player)
And if he dies by a player he loses level and equipment ...
onPrepareDeath idea:
Add Bless - (if the killer is a monster)
Remove Bless - (if the killer is a player)
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