function onAttack(cid,target)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, 1000)
setConditionParam(condition, CONDITION_PARAM_SKILL_MELEEPERCENT, 110)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELDPERCENT, -100)
setConditionParam(condition, CONDITION_PARAM_BUFF, true)
local s = 66000
if getPlayerStorageValue(cid, s) > 0 then
setPlayerStorageValue(cid, s, -1)
doAddCondition(cid, condition)
end
return true
end
local s = 66000
function onCastSpell(cid, var)
if getPlayerStorageValue(cid, s) < 0 then
setPlayerStorageValue(cid, s, 1)
doSendMagicEffect(getCreaturePosition(cid), 12)
doPlayerSendTextMessage(cid, 22, "Your next hit will be powerful.")
end
return true
end