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No Vocation - What would it be like?

Candlejack

Don't hug me I'm scared
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I've been bouncing an idea for an OT around in my head. I've already made it, I'm just wondering what it'd look like with players.

What would Tibia be like with no vocations?
In other words, You have a character and it's totally skill based.
You can learn all weapons skills and ML evenly.

Overtime you basically build your own vocation based on how you want to play.

If you want to be a energy beam shooting paladin, you can.

If you want to be a SD shooting knight with healing powers, go for it.

All vocation restrictions are removed, and players play how they want.

What do you think that'd look like - Would it work?
 
Im doing something exactly like that right now. I love the idea, but that is me.
 
Been seen done many times over the years. it can be fun, but, leaves really not to much for player uniqueness, even though the possibilities are vast, the best playstyle would force people to play whatever is most powerful setup, being probably a person who has the same ML as a sorcerer and Melee skills of high end knight.

fun for a day or two, then when everyones the same it just becomes blah. but thats just my opinion.
 
Would be really cool if you were able to choose like, each level you can choose either more HP or more Mana or Higher magic level or something similar.
 
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