Well as i have a few problems i thought why not throw it all in on e thread so here goes.
First one is arena everything works just you can take as many rewards as you like, here is the script.
second one is inq boss's i use the script where you kill it and the tp goes under it's body. everything seems to work but i get these errors
and also when the corpse becomes moveable the corpse drops throught the tp, is there anyway around that.
First one is arena everything works just you can take as many rewards as you like, here is the script.
Code:
function onUse(cid, item, fromPosition, itemEx, toPosition)
if item.actionid >= 42361 and item.actionid <= 42365 and getPlayerStorageValue(cid, 42361) ~= 1 then
local reward = 0
if item.actionid == 42361 then
reward = doCreateItemEx(1990,1)
doAddContainerItem(reward, 7372, 1)
doAddContainerItem(reward, 6569, 10)
doAddContainerItem(reward, 6574, 1)
doAddContainerItem(reward, 2114, 1)
elseif item.actionid == 42362 then
reward = doCreateItemEx(7406,1)
elseif item.actionid == 42363 then
reward = doCreateItemEx(7380,1)
elseif item.actionid == 42364 then
reward = doCreateItemEx(7392,1)
elseif item.actionid == 42365 then
reward = doCreateItemEx(7342,1)
doAddContainerItem(reward, 7365, 100)
doAddContainerItem(reward, 7364, 100)
end
local additem = doPlayerAddItemEx(cid, reward, 0)
if additem == RETURNVALUE_NOERROR then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,'You have chosen a ' .. getItemName(getThing(reward).itemid) .. '.')
setPlayerStorageValue(cid, 42361, 1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,'Not enough capacity.')
end
elseif item.actionid >= 42361 and item.actionid <= 42365 and getPlayerStorageValue(cid, 42361) == 1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,'You have already claimed your reward.')
elseif item.actionid >= 42371 and item.actionid <= 42375 and getPlayerStorageValue(cid, 42371) == 1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,'You have already claimed your reward.')
elseif item.actionid >= 42381 and item.actionid <= 42385 and getPlayerStorageValue(cid, 42381) == 1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,'You have already claimed your reward.')
elseif item.actionid >= 42371 and item.actionid <= 42375 and getPlayerStorageValue(cid, 42371) ~= 1 then
local reward = 0
if item.actionid == 42371 then
reward = doCreateItemEx(1990,1)
doAddContainerItem(reward, 7372, 1)
doAddContainerItem(reward, 6569, 10)
doAddContainerItem(reward, 6574, 1)
doAddContainerItem(reward, 7183, 1)
elseif item.actionid == 42372 then
reward = doCreateItemEx(7384,1)
elseif item.actionid == 42373 then
reward = doCreateItemEx(7389,1)
elseif item.actionid == 42374 then
reward = doCreateItemEx(7415,1)
elseif item.actionid == 42375 then
reward = doCreateItemEx(7342,1)
doAddContainerItem(reward, 7365, 100)
doAddContainerItem(reward, 2547, 100)
doAddContainerItem(reward, 2547, 100)
doAddContainerItem(reward, 2311, 50)
doAddContainerItem(reward, 2304, 50)
end
local additem = doPlayerAddItemEx(cid, reward, 0)
if additem == RETURNVALUE_NOERROR then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,'You have found a ' .. getItemName(getThing(reward).itemid) .. '.')
setPlayerStorageValue(cid, 42371, 1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,'Not enough capacity.')
end
elseif item.actionid >= 42381 and item.actionid <= 42385 and getPlayerStorageValue(cid, 42381) ~= 1 then
local reward = 0
if item.actionid == 42381 then
reward = doCreateItemEx(1990,1)
doAddContainerItem(reward, 7372, 1)
doAddContainerItem(reward, 6569, 10)
doAddContainerItem(reward, 6574, 1)
doAddContainerItem(reward, 6568, 1)
elseif item.actionid == 42382 then
reward = doCreateItemEx(7429,1)
elseif item.actionid == 42383 then
reward = doCreateItemEx(7434,1)
elseif item.actionid == 42384 then
reward = doCreateItemEx(7390,1)
elseif item.actionid == 42385 then
reward = doCreateItemEx(7342,1)
doAddContainerItem(reward, 2273, 50)
doAddContainerItem(reward, 2268, 50)
doAddContainerItem(reward, 7443, 1)
doAddContainerItem(reward, 7440, 1)
doAddContainerItem(reward, 6529, 100)
end
local additem = doPlayerAddItemEx(cid, reward, 0)
if additem == RETURNVALUE_NOERROR then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,'You have found a ' .. getItemName(getThing(reward).itemid) .. '.')
setPlayerStorageValue(cid, 42381, 1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,'Not enough capacity.')
end
end
return TRUE
end
second one is inq boss's i use the script where you kill it and the tp goes under it's body. everything seems to work but i get these errors
Code:
[04/12/2009 09:05:12] Lua Script Error: [CreatureScript Interface]
[04/12/2009 09:05:12] buffer: onKill
[04/12/2009 09:05:12] luaDoCreateTeleport(). Tile not found
and also when the corpse becomes moveable the corpse drops throught the tp, is there anyway around that.