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Windows Normal attack formula?

sestorme

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I need a formula for standard - sword fighting for instance. It definitely checks skill level and weapon damage, could also calculate character level. Could anyone provide me with formula? And also, is this formula the same for distance as it's for melee skills? Thanks.
 
So, minimum is pretty much 1?

Lemme use this formula,

((2 * (30 * (75 + 5.8) / 25 + (50 - 1) / 10)) / attackfactor)

Is attack factor the thingy from voc.xml?

I will be 100% clear, as I completely suck at math, order of operations is a nightmare for me. What is the result if attack factor is "1"? And if you could please tell me how to count it :D
 
the thing is, there is no minimum hit, its at 0 haha, which sucks. to change this formula you have to compile, i tried adding a minimum hit with my distro, failed miserably >.> and yeah, meleedamage="1.0" or something. if the attack factor is 1, i guess it just returns that equation, basically ignoring attack factor because if you multiply or divide by 1, you get that same answer xD
 
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