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Monster Nosferatu - boss Ghastly Dragons.

Oskar1121

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Making file:
PHP:
Nosferatu.xml
And paste:
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Nosferatu" nameDescription="a nosferatu" race="undead" experience="9750" speed="280" manacost="0">
<health now="11500" max="11500"/>
<look type="351" corpse="11357"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="80" defense="20"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="700"/>
</flags>
<attacks>
<attack name="death" interval="2000" chance="100" min="0" max="-1148">
	<attribute key="areaEffect" value="blackspark"/>
</attack>
<attack name="death" interval="4000" chance="15" range="7" radius="4" min="-525" max="-853">
	<attribute key="shootEffect" value="suddendeath"/>
	<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="poison" interval="3000" chance="11" length="7" min="-380" max="-728">
	<attribute key="areaEffect" value="yellowbubble"/>
</attack>
<attack name="death" interval="2000" chance="11" radius="2" target="0" min="-243" max="-635">
	<attribute key="areaEffect" value="blackspark"/>
</attack>
<attack name="manadrain" interval="1000" chance="7" range="7" min="-145" max="-242">
	<attribute key="shootEffect" value="holy"/>
	<attribute key="areaEffect" value="yellowenergy"/>
</attack>
<attack name="poisoncondition" interval="3000" chance="10" range="7" radius="5" min="-600" max="-1200">
	<attribute key="shootEffect" value="poison"/>
	<attribute key="areaEffect" value="poison"/>
</attack>
</attacks>
<defenses armor="45" defense="45">
<defense name="speed" interval="2000" chance="25" speedchange="400" duration="5000">
	<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="20"/>
<element icePercent="65"/>
<element physicalPercent="-10"/>
<element holyPercent="-15"/>
<element energyPercent="-10"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity death="1"/>
<immunity earth="1"/>
<immunity lifedrain="1"/>
<immunity drown="1"/>
</immunities>
<summons maxSummons="2">
<summon name="grim reaper" interval="2000" chance="18" max="2"/>
</summons>
<voices interval="5000" chance="10">
<voice sentence="I WILL FEAST ON YOUR SOUL!" yell="1"/>
</voices>
<loot>
<item id="2148" countmax="96" chance="70000"/> --gold
<item id="2148" countmax="99" chance="60000"/> --gold
<item id="2152" countmax="5" chance="25000"/> --plat coin
<item id="11298" chance="600"/> --zaoan legs
<item id="8472" chance="3500"/> --GSP
<item id="11303" chance="1200"/> --twin hooks
<item id="8473" chance="8000"/> --UHP
<item id="11360" chance="2500"/> --head
<item id="11296" chance="1000"/> --zaoan helmet
<item id="11361" chance="3400"/> --undead heart
<item id="1987" chance="100000"> --bag
<inside>
<item id="6500" countmax="5" chance="2000"/> --ess
<item id="5944" countmax="3" chance="15000"/> --experience orb
<item id="11234" chance="1000"/> --guardian boots
<item id="11317" chance="2000"/> --zaoan halberd
<item id="9810" chance="1000"/> --rusty armor
<item id="7591" chance="4290"/> --GHP
<item id="11301" chance="390"/> --zaoan sword
</inside>
</item>
</loot>
</monster>
In monsters.xml write:
PHP:
<monster name="Nosferatu" file="Nosferatu.xml"/>
Look Nosferatu:
Ghastly_Dragon.gif

 
Last edited:
how could a boss ghastly dragon be better (more similar to cipbian) than your ghastly dragon
 
Uzywam twoich monsterow :) z tibia.net hehe dzieki wwielkie zajebiste xd i mam pytanie on jest na rl ?
 
Last edited:

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