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not one to complain

but the phs dmg doesnt really incress when u rebirth

I know that, thats the reason why my proposal was make the melee dmg increase more when u rebirth.

Ps. I have the feeling I'm posting after u all the time and u after me lol
 
yeah so its kinda solved for red just incress the melee dmg when u rebirth lol



and yeah it feels that way doesnt it :P
 
yes you can increase the phys damage after rebirths would be so helpful for both knights and pallies, and at the same time, rebirthing makes pallies double ot, and magic spells hit for so much more which is pretty important.

Example: When I was Rebirth 0 San Rai at lvl 600 hit for a max of about 11.7k, Now at Rebirth 24 San Rai hits for a max of 14.8k at lvl 600. When it comes to pvp, when I was Rebirth 0, Double OT hit for about 1000 on players at lvl 600, now at rebirth 24 it hits for 1800 on players at lvl 600
 
yes you can increase the phys damage after rebirths would be so helpful for both knights and pallies, and at the same time, rebirthing makes pallies double ot, and magic spells hit for so much more which is pretty important.

Example: When I was Rebirth 0 San Rai at lvl 600 hit for a max of about 11.7k, Now at Rebirth 24 San Rai hits for a max of 14.8k at lvl 600. When it comes to pvp, when I was Rebirth 0, Double OT hit for about 1000 on players at lvl 600, now at rebirth 24 it hits for 1800 on players at lvl 600

You give examples of spells, We are talking about physical dmg ;) sorry royal.
 
haha Yeah sorry i worded that wrong. I was saying how it WOULD be helpful IF phys damage increased each rebirth, but as we know it isnt right now. Then i was saying how it is still beneficial for pallies to rebirth because of the increase in magic damage. I got off topic and didnt explain well haha. I was pretty much just agreeing with you guys that physical damage should increase when you rebirth lol.
 
I've read this thread a few times. Please quit asking me to read it. I'm looking for plausible solutions to paladin's current predicament.

And to everybody skeptical about rebirths, they do increase "physical" damage.

Red
 
reaper u cant see a difference in ur hits at 4 rebirths :S it something about i have learned, but when u get a lot of rebirths u will se a diffrence in ur hits,mana,hp and ofc cap... So im pretty sure that rebirths do the same increase in the hits to mages and pallies. But yea mages htis harder

Edit: Lol i didt see the 2 and 3 page, but as i said and as red said they do increase the damges lol.
 
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I haven't payed attention to physical damage increase, but having a decent amount of rebirthis I can promise you it helps... rebirths are more than worth it in the long run. you dont notice alot till you get more than 5 or so then you start to notice damage differences
 
its true the rebirths do make a difference, there are a total of 50, you wont notice any significant difference from a couple like Royal said, i have a super pally rebirth 2 or something, and my friend is super pally rebirth 9, and ill be lvl 500-600 and he will be 300 and he can kill me fairly easily even though we are wearing same items... it will make a difference
 
i know it makes a difference but i dont believe it makes as much as a difference as it should for phys dmg and i wasnt the person who bought this up in the first place XD
 
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