Xavicrak
New Member
- Joined
- Mar 23, 2010
- Messages
- 186
- Reaction score
- 4
Hi otlanders
As you know, whe a player say fuck to queen eloise, she hit you all life until 1hp. I think this is easy, just add to npc: if msgcontains(msg,"fuck") then doPlayerAddHealth(cid,-getPlayerMaxHealth(cid)+1) end...
but the problem come when you dont need it, you need TO SET CONDITION FIRE, like Ajax.
I tried to do this:
BUT IT DOESN'T WORK!
So any of you know how to do this? I mean: when you say "hi" to Ajax, it must setcondition on you, FIRE! YOU ARE BURNING WHILE YOU SPEAK WITH AJAX.
did you understand?
As you know, whe a player say fuck to queen eloise, she hit you all life until 1hp. I think this is easy, just add to npc: if msgcontains(msg,"fuck") then doPlayerAddHealth(cid,-getPlayerMaxHealth(cid)+1) end...
but the problem come when you dont need it, you need TO SET CONDITION FIRE, like Ajax.
I tried to do this:
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local t = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_HITBYFIRE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE)
local condition = createConditionObject(CONDITION_FIRE)
setConditionParam(condition, CONDITION_PARAM_DELAYED, 1)
addDamageCondition(condition, 10, 2000, -10)
setCombatCondition(combat, condition)
local STORAGE_BARBARIAN1 = 3020
local EXHAUST_BARBARIAN1 = 3021
local STORAGE_BARBARIAN2 = 3023
local STORAGE_ENTREGA2 = 3024
local EXHAUST_BARBARIAN2 = 3025
function greetCallback(cid)
if getCreatureStorage(cid,STORAGE_BARBARIAN1) <= 1 then
npcHandler:setMessage(MESSAGE_GREET, "Whatcha do in my place?")
doCombat(cid, combat, var)
elseif getCreatureStorage(cid,STORAGE_BARBARIAN1) == 2 then
if exhaustion.get(cid,EXHAUST_BARBARIAN1) == FALSE then
npcHandler:setMessage(MESSAGE_GREET,"NEVER EVER COME BACK HERE!!",cid)
npcHandler:releaseFocus(cid)
elseif exhaustion.get(cid,EXHAUST_BARBARIAN1) == TRUE then
npcHandler:setMessage(MESSAGE_GREET,"You back. You know, you right. Brother is right. Fist not always good. Tell him that!",cid)
doCreatureSetStorage(cid, STORAGE_BARBARIAN1,3)
end
elseif getCreatureStorage(cid,STORAGE_BARBARIAN1) >= 3 then
npcHandler:setMessage(MESSAGE_GREET, "Whatcha do in my place?")
end
return true
end
BUT IT DOESN'T WORK!
So any of you know how to do this? I mean: when you say "hi" to Ajax, it must setcondition on you, FIRE! YOU ARE BURNING WHILE YOU SPEAK WITH AJAX.
did you understand?