Taffy-OTCritic
Banned User
This is a updated script of Razer's. His is for 8.0, this is the one for 8.1. Wasn't hard to make, I just edited a few things.
Prices are also lower than RL Tibia, easy to change. This was for my server.
Credits to Razer for the base of this.
Prices are also lower than RL Tibia, easy to change. This was for my server.
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandlernCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandlernCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandlernCreatureSay(cid, type, msg) end
function onThink() npcHandlernThink() end
function creatureSayCallback(cid, type, msg)
if(npcHandler.focus ~= cid) then
return false
end
if msgcontains(msg, 'wand of vortex') then
if getPlayerVocation(cid) == 1 then
if getPlayerStorageValue(cid, 1000) == -1 then
selfSay('Here is your first wand young sorcerer.')
doPlayerAddItem(cid,2190,1)
setPlayerStorageValue(cid,1000,1)
else
selfSay('Do you want to buy wand of vortex for 500 gold coins?')
talkState = 1
end
else
selfSay('Wand of Vortex is only for sorcerers.')
end
elseif msgcontains(msg, 'snakebite rod') then
if getPlayerVocation(cid) == 2 then
if getPlayerStorageValue(cid, 1000) == -1 then
selfSay('Here is your first rod young druid.')
doPlayerAddItem(cid,2182,1)
setPlayerStorageValue(cid,1000,1)
else
selfSay('Do you want to buy wand of vortex for 500 gold coins?')
talkState = 2
end
else
selfSay('Snakebite Rod is only for druids.')
end
elseif msgcontains(msg, 'yes') and talkState == 1 then
if doPlayerRemoveMoney(cid, 500) == TRUE then
doPlayerAddItem(cid, 2190, 1)
selfSay('Here you are.')
else
selfSay('Sorry '..getCreatureName(cid)..', you don\'t have enough money.')
end
elseif msgcontains(msg, 'yes') and talkState == 2 then
if doPlayerRemoveMoney(cid, 500) == TRUE then
doPlayerAddItem(cid, 2182, 1)
selfSay('Here you are.')
else
selfSay('Sorry '..getCreatureName(cid)..', you don\'t have enough money.')
end
elseif msgcontains(msg, 'no') and (talkState > 1 and talkState < 2) then
selfSay("Then not.")
talkState = 0
end
return true
end
local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)
shopModule:addBuyableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 500, 'wand dragonbreath')
shopModule:addBuyableItem({'wand of decay', 'decay'}, 2188, 1000, 'wand decay')
shopModule:addBuyableItem({'wand of cosmic energy', 'energy'}, 2187, 5000, 'wand cosmic')
shopModule:addBuyableItem({'wand of inferno', 'inferno'}, 2187, 10000, 'wand inferno')
shopModule:addBuyableItem({'moonlight rod', 'moonlight'}, 2186, 500, 'moonlight')
shopModule:addBuyableItem({'necrotic rod', 'necrotic'}, 2185, 1000, 'necrotic')
shopModule:addBuyableItem({'terra rod', 'terra'}, 2181, 5000, 'terra')
shopModule:addBuyableItem({'hailstorm rod', 'hailstorm'}, 2183, 10000, 'hailstorm')
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
Credits to Razer for the base of this.