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ObjectBuilder - Change transparency option

Oskar1121

Excellent OT User
Joined
Jul 15, 2009
Messages
661
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Location
Poland
Hi everyone,
I've problem with ObjectBuilder, I'd change transparency option for my tibia.dat and tibia.spr files, but when I check the box and try to compile I got an error:
36015
36016
Code:
Error: Invalid sprite pixels length
    at otlib.sprites::Sprite/setPixels()
    at otlib.sprites::Sprite/set transparent()
    at otlib.sprites::SpriteStorage/compile()
    at ObjectBuilderWorker/compileAsCallback()
    at com.mignari.signals::Signal6/dispatch()
    at com.mignari.workers::WorkerCommunicator/inputChannelHandler()
I have no idea what's wrong, I mean I know but I don't know how I can fix it. Without transparency option files are compile correctly.
 
Did you fix this issue? It happens I also have it and no idea how to fix it. Idk how to spot the spirites with invalid length i have 118263 spirites
 
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