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Old runes

bringsz

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I'm trying to balance my runes on server 8.0. How was this calculation done in that version?

Example of UH and SD:

Does UH increase healing per level and magic level? Or is it more focused on magic level?

SD - is it more focused on magic level or does level also count?
 
In the Tibia 8.0 formula for healing spells and runes was the same like old tibia, before version 8.1, for example 7.6. It is lvl*2 + mlvl*3.

New formula for attack spells and runes was introduced since 8.0 and it is still actual. You can find it in the newest TFS data pack.
 
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