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how can i make it so that if a player kills another player with the same ip they dont gain exp. i dont wanna edit the sources though so i would like to know if someone could give me a script?
creaturescripts/scrpits make a new lua called ipkill
Code:
function onKill(cid, target, lastHit)
if getPlayerIp(cid) ~= getPlayerIp(target) then
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"You wont recieve exp from the same IP.")
end
return TRUE
end