Hi. I'm using TFS 0.3 beta 1
reward.lua
login.lua
creaturescripts.xml
The 'killer' should get a globet when kills someone, but nothing happens. Whats wrong?
reward.lua
Code:
function onPrepareDeath(cid, lastHitKiller, mostDamageKiller)
if isPlayer(lastHitKiller) == TRUE then
lvl = getPlayerLevel(cid)
if lvl > 0 and lvl < 100 then
loot = 5807
elseif lvl > 99 and lvl < 200 then
loot = 5806
elseif lvl > 199 then
loot = 5805
else
loot = 5807
end
item = doPlayerAddItem(lastHitKiller, loot, 1)
doSetItemSpecialDescription(item, ""..getCreatureName(cid).." was killed by "..getCreatureName(lastHitKiller).." at Level "..getPlayerLevel(cid)..".")
doPlayerSendTextMessage(lastHitKiller, 22, "You killed "..getCreatureName(cid)..".")
doBroadcastMessage(getCreatureName(lastHitKiller).." killed "..getCreatureName(cid), 18)
end
end
login.lua
Code:
function onLogin(cid)
registerCreatureEvent(cid, "Killed")
registerCreatureEvent(cid, "PlayerDeath")
return TRUE
end
creaturescripts.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<creaturescripts>
<event type="login" name="PlayerLogin" script="login.lua"/>
<event type="login" name="FirstItems" script="firstitems.lua"/>
<event type="preparedeath" name="Killed" script="reward.lua"/>
<event type="death" name="PlayerDeath" script="playerdeath.lua"/>
</creaturescripts>
The 'killer' should get a globet when kills someone, but nothing happens. Whats wrong?