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Ontile boolean error

SixNine

Active Member
Joined
Dec 12, 2018
Messages
442
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tfs 1.2
Lua:
function onStepIn(cid, item, position, fromPosition)
local level = 200
    if getPlayerLevel(cid) >= level  then
    else
        doTeleportThing(cid, fromPosition)
        doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You need to be at least level "..level.." to pass here!")
        doSendMagicEffect(getPlayerPosition(cid), 9)
        end
    return true
end
 
Solution
Lua:
function onStepIn(cid, item, position, fromPosition)
    local level = 200
    if isPlayer(cid) == TRUE then
    if getPlayerLevel(cid) >= level  then
    else
        doTeleportThing(cid, fromPosition)
        doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You need to be at least level "..level.." to pass here!")
        doSendMagicEffect(getPlayerPosition(cid), 9)
        end
        end
    return true
end
Lua:
function onStepIn(cid, item, position, fromPosition)
    local level = 200
    if isPlayer(cid) == TRUE then
    if getPlayerLevel(cid) >= level  then
    else
        doTeleportThing(cid, fromPosition)
        doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You need to be at least level "..level.." to pass here!")
        doSendMagicEffect(getPlayerPosition(cid), 9)
        end
        end
    return true
end
 
Solution
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