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Lua [othire 1.0 - 7.72] Raid monster dissapear after time if not killed

Hbraveq

Active Member
Joined
Nov 11, 2012
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Hello
I have simple, working raid script, but I have question is it posible to make monster disappear if not killed after 1 hour for example? :)
<raid>
<!-- delay 0 -->
<announce message="Angry Man spawned south from city!! Next in about 1 hour" type="event" delay="1000"/>
<!--<announce delay="0" type="event" message="Angry Man south from city!"/>-->
<areaspawn delay="0" radius="1" centerx="1023" centery="1057" centerz="7">
<monster name="angry man" amount="1"/>
</areaspawn>
</raid>
 
you can't get such behavior through just xml tags.
I'm so sorry I can't help you, but I won't waste my time looking for a script if I don't even know what version you're using, my 🔮 broke a few days ago
TFS 0.4? 1.2? 1.5? OTX, OTBR? Canary? ect...
 
you can't get such behavior through just xml tags.
I'm so sorry I can't help you, but I won't waste my time looking for a script if I don't even know what version you're using, my 🔮 broke a few days ago
TFS 0.4? 1.2? 1.5? OTX, OTBR? Canary? ect...
Feel sorry for you!
Im using othire version 1.0
7.72
<3
 
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