Someone can help me? It is logs from gdb:
Code:
#0 0x00007ffff5fd7125 in raise () from /lib/x86_64-linux-gnu/libc.so.6
#1 0x00007ffff5fda3a0 in abort () from /lib/x86_64-linux-gnu/libc.so.6
#2 0x00007ffff601135b in ?? () from /lib/x86_64-linux-gnu/libc.so.6
#3 0x00007ffff601abb6 in ?? () from /lib/x86_64-linux-gnu/libc.so.6
#4 0x00007ffff601f95c in free () from /lib/x86_64-linux-gnu/libc.so.6
#5 0x000000000051816a in __gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, Thing*> > >::deallocate (this=0x8851c0, __p=0x7fffee8d5670)
at /usr/include/c++/4.7/ext/new_allocator.h:100
#6 0x0000000000514cfa in std::_Rb_tree<int, std::pair<int const, Thing*>, std::_Select1st<std::pair<int const, Thing*> >, std::less<int>, std::allocator<std::pair<int const, Thing*> > >::_M_put_node (this=0x8851c0, __p=0x7fffee8d5670)
at /usr/include/c++/4.7/bits/stl_tree.h:373
#7 0x0000000000510163 in std::_Rb_tree<int, std::pair<int const, Thing*>, std::_Select1st<std::pair<int const, Thing*> >, std::less<int>, std::allocator<std::pair<int const, Thing*> > >::_M_destroy_node (this=0x8851c0, __p=0x7fffee8d5670)
at /usr/include/c++/4.7/bits/stl_tree.h:395
#8 0x000000000050d73b in std::_Rb_tree<int, std::pair<int const, Thing*>, std::_Select1st<std::pair<int const, Thing*> >, std::less<int>, std::allocator<std::pair<int const, Thing*> > >::_M_erase (this=0x8851c0, __x=0x7fffee8d5670)
at /usr/include/c++/4.7/bits/stl_tree.h:1084
#9 0x000000000050d718 in std::_Rb_tree<int, std::pair<int const, Thing*>, std::_Select1st<std::pair<int const, Thing*> >, std::less<int>, std::allocator<std::pair<int const, Thing*> > >::_M_erase (this=0x8851c0, __x=0x7fffefbd5f80)
at /usr/include/c++/4.7/bits/stl_tree.h:1082
#10 0x000000000050d92f in std::_Rb_tree<int, std::pair<int const, Thing*>, std::_Select1st<std::pair<int const, Thing*> >, std::less<int>, std::allocator<std::pair<int const, Thing*> > >::clear (this=0x8851c0)
at /usr/include/c++/4.7/bits/stl_tree.h:816
#11 0x000000000050b50a in std::map<int, Thing*, std::less<int>, std::allocator<std::pair<int const, Thing*> > >::clear (this=0x8851c0)
at /usr/include/c++/4.7/bits/stl_map.h:716
#12 0x00000000004e74ad in ScriptEnviroment::resetEnv (this=0x885190)
at /home/sinrage/source/luascript.cpp:97
#13 0x0000000000416302 in LuaScriptInterface::releaseScriptEnv ()
at /home/sinrage/source/luascript.h:300
#14 0x0000000000415b78 in Action::executeUse (this=0x1ab9890,
player=0x1f22dc0, item=0x1f24f80, fromPos=..., toPos=...,
extendedUse=false, creatureId=0)
at /home/sinrage/source/actions.cpp:727
#15 0x000000000041432b in Actions::internalUseItem (this=0xf7e040,
player=0x1f22dc0, pos=..., index=1 '\001', item=0x1f24f80, creatureId=0)
at /home/sinrage/source/actions.cpp:337
#16 0x00000000004145eb in Actions::useItem (this=0xf7e040, player=0x1f22dc0,
pos=..., index=1 '\001', item=0x1f24f80, isHotkey=false)
at /home/sinrage/source/actions.cpp:393
#17 0x000000000048a1a5 in Game::checkOfflineTraining (this=0x885f40,
creatureId=268446392, interval=5000)
at /home/sinrage/source/game.cpp:3821
#18 0x000000000046bc63 in boost::_mfi::mf2<void, Game, unsigned int, unsigned int>::operator() (this=0x11bf5c0, p=0x885f40, a1=268446392, a2=5000)
at /usr/include/boost/bind/mem_fn_template.hpp:280
#19 0x000000000046b4d4 in boost::_bi::list3<boost::_bi::value<Game*>, boost::_bi::value<unsigned int>, boost::_bi::value<int> >::operator()<boost::_mfi::mf2<void, Game, unsigned int, unsigned int>, boost::_bi::list1<Game*&> > (
this=0x11bf5d0, f=..., a=...) at /usr/include/boost/bind/bind.hpp:392
#20 0x000000000046a85a in boost::_bi::bind_t<void, boost::_mfi::mf2<void, Game, unsigned int, unsigned int>, boost::_bi::list3<boost::_bi::value<Game*>, boost::_bi::value<unsigned int>, boost::_bi::value<int> > >::operator()<Game*> (
this=0x11bf5c0, a1=@0x7ffff36b9df0: 0x885f40)
at /usr/include/boost/bind/bind_template.hpp:32
#21 0x00000000004697b4 in boost::detail::function::void_function_obj_invoker1<boost::_bi::bind_t<void, boost::_mfi::mf2<void, Game, unsigned int, unsigned int>, boost::_bi::list3<boost::_bi::value<Game*>, boost::_bi::value<unsigned int>, boost::_bi::value<int> > >, void, Game*>::invoke (function_obj_ptr=...,
a0=0x885f40) at /usr/include/boost/function/function_template.hpp:153
#22 0x00000000004109dd in boost::function1<void, Game*>::operator() (
this=0x1d2a348, a0=0x885f40)
at /usr/include/boost/function/function_template.hpp:760
#23 0x000000000040fdd3 in TSchedulerTask::operator() (this=0x1d2a330,
arg=0x885f40) at /home/sinrage/source/scheduler.h:93
#24 0x000000000047972d in Game::eventThread (p=0x885f40)
at /home/sinrage/source/game.cpp:356
#25 0x00007ffff5d8fb50 in start_thread ()
from /lib/x86_64-linux-gnu/libpthread.so.0
#26 0x00007ffff6082fbd in clone () from /lib/x86_64-linux-gnu/libc.so.6
#27 0x0000000000000000 in ?? ()
(gdb)