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Paladin bug

Jgarder

Tprogramming Ex-Adm|n
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im not a complete expert on this bug but heres what i know from numerous reports on my server

Paladins in particular cannot seem to use magic while attacking. paladins are the only people on my server that shoot range that affects rune timings, and its fast attack, so i believe that is why its only affecting paladins...


i was wondering if there is a way i could comment out the part of code that makes range attacks affect rune timers~ because my people are gettin angry ;)
 

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D'Oh

Yeh, I seem to have the same angry people and the same bug.

Just to clarify the bug. If a paladin uses a magic attack the instant before he/she is due to do a physical attack the magic attack cancels out the physical attack. Although if a paladin does a magic attack the instant after a physical attack the spell and physical attacks both occur.

Cheers.

edit: - p.s. Thanks so much Talaturen, Elf and the rest of the TFS team for making such an awesome server. A lot of effort has been put in by you guys and I appreciate it a lot.

Cheers again.
 
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