God Nixez
Member
- Joined
- Sep 20, 2009
- Messages
- 410
- Reaction score
- 17
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED)
local condition = createConditionObject(CONDITION_PARALYZE)
setConditionParam(condition, CONDITION_PARAM_TICKS, 20000)
setConditionFormula(condition, -1, 40, -1, 40)
setCombatCondition(combat, condition)
function onCastSpell(cid, var)
local paradelay = getConfigInfo('paralyzeDelay')
if isPlayer(variantToNumber(var)) == TRUE then
return doCombat(cid, combat, var), exhaustion.set(variantToNumber(var), 30030, paradelay/1000), doSendMagicEffect(getCreaturePosition(cid), CONST_ME_MAGIC_GREEN)
else
return doCombat(cid, combat, var), doSendMagicEffect(getCreaturePosition(cid), CONST_ME_MAGIC_GREEN)
end
end
i wanna add this part to it but idk how xD
Code:
if getPlayerMana(cid) > 1000 then
doPlayerAddMana(cid, -1000, false)
elsePlayerSendCancel(cid, "You don't have enough mana.")
return false
end
Last edited: