Chaos ruler
New Member
Is it possible to use 2 times a "Module_shop" for a selling and buying part?
like for example:
ye well first of all the <Greet, farewell, idletimeout, walkaway, alreadyfocused, placedinqueue>
That's not the point but this.
What I like to have is:
BUY
When you say
Player: Buy ITEMNAME.
npc: Do you want to buy ITEMNAME?
Player: no
npc: maybe you will buy it another time. <----------
SELL
When you say
Player: Sell 20 ITEMNAME.
npc: Do you want to sell ITEMNAME for blabla?
Player: no
npc: maybe next time. <------------------
Otherwise I will have no clue!
EDIT: Or should I make more parameters?
like for example:
ye well first of all the <Greet, farewell, idletimeout, walkaway, alreadyfocused, placedinqueue>
That's not the point but this.
Code:
<parameter key="module_shop" value="1" />
<parameter key="message_buy" value="blabla." />
<parameter key="message_onbuy" value="blabla." />
<parameter key="message_needmoremoney" value="blabla." />
<parameter key="message_decline" value="maybe you will buy it another time." />
<parameter key="module_shop" value="2" />
<parameter key="message_sell" value="blabla." />
<parameter key="message_onsell" value="blabla." />
<parameter key="message_nothaveitem" value="blabla." />
<parameter key="message_decline" value="maybe next time." />
What I like to have is:
BUY
When you say
Player: Buy ITEMNAME.
npc: Do you want to buy ITEMNAME?
Player: no
npc: maybe you will buy it another time. <----------
SELL
When you say
Player: Sell 20 ITEMNAME.
npc: Do you want to sell ITEMNAME for blabla?
Player: no
npc: maybe next time. <------------------
Otherwise I will have no clue!
EDIT: Or should I make more parameters?
Last edited: