LucasFerraz
Systems Analyst
All we know if we set this code below the Killed will not leave corpse and the killer will not gain frag
I have this script below and if possible I want this features:
* This script add via sql code the frag to Killer
* This script add via sql code the death to Killed
* This script will set name to corpse (You recognize Killed he/she was killed by Killer)
* Killer receive this message "Warning! The murder of Killed was not justified."
This script will be added in the Hardcore/War server that I'll add in this Forum this week. The credits of ALL scripts will be added in a changelog in the post and inside server dir.
LUA:
doCreatureSetDropLoot(cid, false)
I have this script below and if possible I want this features:
* This script add via sql code the frag to Killer
* This script add via sql code the death to Killed
* This script will set name to corpse (You recognize Killed he/she was killed by Killer)
* Killer receive this message "Warning! The murder of Killed was not justified."
LUA:
local corpse_ids = {
[0] = 3065, -- female
[1] = 3058 -- male
}
function onPrepareDeath(cid, deathList)
doCreatureSetDropLoot(cid, false)
end
return true
end
This script will be added in the Hardcore/War server that I'll add in this Forum this week. The credits of ALL scripts will be added in a changelog in the post and inside server dir.
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