• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

[POLAND] [13.32] | IglaOTS | Real Map with Custom cities and spawns | Retro Open PVP | Start 30th August 19:00 CET

Server Website/AAC
https://iglaots.net/
Server Address
iglaots.net
Server Port
7171
Client Protocol
13

Dear Players​

With today's update, we have introduced:
  • [Bugfix] Mirror Image transform to vocation apparition.
  • [Bugfix] Add missing bestiary for: Stone Rhino and Terrified Elephant.
  • [Bugfix] Correct bestiary points values for: Wyrm, Elder Wyrm and Shock Head.
  • [Bugfix] Map improvements.
Best Regards and Happy Hunting!
IglaOTS Team
 

Dear Players​

With today's update, we have introduced:
  • [Bugfix] Manage containers, unequipped backpack no longer removes manage settings till the player has access to the backpack (example it's next to the player).
  • [Bugfix] Bestiary progress in Team Hunts, correct calculations.
  • [Bugfix] 2024 RL Tibia rebalancing - fixed incorrect resistance values.
Best Regards and Happy Hunting!
IglaOTS Team
 

Dear Players,​

We see more than happy to announce events for the weekend.

1718305052338.png

Friday: 2x Bestiary + No Moon Event
Saturday: 2x Skill + 2x Bosstiary + Increased Wheel Drops*
Sunday: 2x Skill + Increased Exp Stages

Increased Wheel Drops - Promotion Scrolls and Atelier Gems drop from bosses increased.

Best regards
IglaOTS Team
 

Dear Players,​

As we mentioned in the last announcement, in order to establish the right balance for the future editions we are starting to implement changes aimed at rebalancing the vocations, this process will be followed by adjustments to the hunting grounds.


Wheel Changes
Values set to +50% of RL Tibia Values.
Knight
Fierce Berserk - Base damage modifier +15%, changed from +25%
Front Sweep - Base damage modifier +15%, changed from +25%
Intense Wound Cleasing - Base healing modifier +125%, changed from +10%

Paladin
Strong Ethernal Spear - Base damage modifier +280%, changed from +200%
Divine Caldera - Base damage modifier +13%, changed from +25%

Sorcerer
Energy Wave - Base damage modifier +8%, changed from +25%
Great Fire Wave - Base damage modifier +8%, changed from +25%
Hell's Core / Rage of the Skies - Base damage modifier +8%, changed from +25%

Druid
Strong Ice Wave - Base damage modifier +15%, changed from +30%
Tera Wave - Base damage modifier +10%, changed from +25%
Nature's Embrace - Base damage modifier +17%, changed from +10%
Mass Healing - Base healing modifier +6%, changed from +10%
Heal Friend - Base healing modifier +9%, changed from +10%
Gem changes
Values set to RL Tibia Values from Summer Update 2024.

All vocations:
Resistance Physical - Base modifier +1.5%, changed from +1%
Resistance Death - Base modifier +1.5%, changed from +1%
Resistance Holy - Base modifier +1.5%, changed from +1%
Resistance Fire - Base modifier +3%, changed from +2%
Resistance Earth - Base modifier +3%, changed from +2%
Resistance Ice - Base modifier +3%, changed from +2%
Resistance Energy - Base modifier +3%, changed from +2%
---
Resistance Holy Strong / Death Weak - Base modifier +2.25% / -1%, changed from +1.5% / -1%
Resistance Death Strong / Holy Weak - Base modifier +2.25% / -1%, changed from +1.5% / -1%
Resistance Fire Strong / Earth Weak - Base modifier +4.5% / -2%, changed from +3% / -2%
Resistance Earth Strong / Fire Weak - Base modifier +4.5% / -2%, changed from +3% / -2%
Resistance Fire Strong / Ice Weak - Base modifier +4.5% / -2%, changed from +3% / -2%
Resistance Ice Strong / Fire Weak - Base modifier +4.5% / -2%, changed from +3% / -2%
Resistance Fire Strong / Energy Weak - Base modifier +4.5% / -2%, changed from +3% / -2%
Resistance Energy Strong / Fire Weak - Base modifier +4.5% / -2%, changed from +3% / -2%
Resistance Ice Strong / Earth Weak - Base modifier +4.5% / -2%, changed from +3% / -2%
Resistance Earth Strong / Ice Weak - Base modifier +4.5% / -2%, changed from +3% / -2%
Resistance Ice Strong / Energy Weak - Base modifier +4.5% / -2%, changed from +3% / -2%
Resistance Energy Strong / Ice Weak - Base modifier +4.5% / -2%, changed from +3% / -2%
Resistance Earth Strong / Energy Weak - Base modifier +4.5% / -2%, changed from +3% / -2%
Resistance Energy Strong / Earth Weak - Base modifier +4.5% / -2%, changed from +3% / -2%
---
Resistance Fire + Earth - Base modifier +1.5% / +1.5%, changed from +1% / +1%
Resistance Fire + Ice - Base modifier +1.5% / +1.5%, changed from +1% / +1%
Resistance Fire + Energy - Base modifier +1.5% / +1.5%, changed from +1% / +1%
Resistance Earth + Ice - Base modifier +1.5% / +1.5%, changed from +1% / +1%
Resistance Earth + Energy - Base modifier +1.5% / +1.5%, changed from +1% / +1%
Resistance Ice + Energy - Base modifier +1.5% / +1.5%, changed from +1% / +1%
---
Resistance Mana Drain - Base modifier +4.5%, changed from +3%
Resistance Life Drain - Base modifier +4.5%, changed from +3%
Resistance Mana Drain + Life Drain - Base modifier +2.25% / +2.25%, changed from +1.5% / +1.5%
---
Dodge - Base modifier +0.42, changed from +0.25%
Critical Extra Damage - Base modifier +3%, changed from +1.5%
Life Leech - Base modifier +3%, changed from +1.2%
Mana Leech - Base modifier +1.2%, changed from +0.4%

Vocation Exclusive
Knight

Aug Base Damage Executioner's Throw - Base modifier +9%, changed from 25%
Aug Critical Extra Damage Executioner's Throw - Base modifier +18%, changed from 8%
Aug Base Damage Fierce Berserk - Base modifier +8%, changed from 25%
Aug Critical Extra Damage Fierce Berserk - Base modifier +12%, changed from 8%
Aug Base Damage Berserk - Base modifier +8%, changed from 25%
Aug Critical Extra Damage Berserk - Base modifier +18%, changed from 8%
Aug Base Damage Front Sweep - Base modifier +12%, changed from 25%
Aug Critical Extra Damage Front Sweep - Base modifier +18%, changed from 8%
Aug Base Damage Groundshaker - Base modifier +10%, changed from 25%
Aug Critical Extra Damage Groundshaker - Base modifier +18%, changed from 8%
Aug Base Damage Annihilation - Base modifier +18%, changed from 25%
Aug Critical Extra Damage Annihilation - Base modifier +23%, changed from 8%
Aug Base Healing Fair Wound Cleasing - Base modifier +15%, changed from 10%
Paladin
Aug Base Damage Divine Grenade - Base modifier +9%, changed from 25%
Aug Critical Extra Damage Divine Grenade - Base modifier +18%, changed from 8%
Aug Base Damage Divine Caldera - Base modifier +8%, changed from 25%
Aug Critical Extra Damage Divine Caldera - Base modifier +12%, changed from 8%
Aug Base Damage Divine Missile - Base modifier +12%, changed from 25%
Aug Critical Extra Damage Divine Missile - Base modifier +18%, changed from 8%
Aug Base Damage Ethernal Spear - Base modifier +15%, changed from 25%
Aug Critical Extra Damage Ethernal Spear - Base modifier +23%, changed from 8%
Aug Base Damage Strong Ethernal Spear - Base modifier +12%, changed from 25%
Aug Critical Extra Damage Strong Ethernal Spear - Base modifier +18%, changed from 8%
Aug Cooldown Divine Empowerment - Base modifier -6sec, changed from -3sec
Aug Cooldown Divine Grenade - Base modifier -2sec, changed from -1sec
Aug Base Healing Salvation - Base modifier +9%, changed from 10%
Sorcerer
Aug Base Damage Great Death Beam - Base modifier +15%, changed from 25%
Aug Critical Extra Damage Great Death Beam - Base modifier +23%, changed from 8%
Aug Base Damage Hell's Core - Base modifier +12%, changed from 25%
Aug Critical Extra Damage Hell's Core - Base modifier +18%, changed from 8%
Aug Base Damage Energy Wave - Base modifier +8%, changed from 25%
Aug Critical Extra Damage Energy Wave - Base modifier +18%, changed from 8%
Aug Base Damage Great Fire Wave - Base modifier +8%, changed from 25%
Aug Critical Extra Damage Great Fire Wave - Base modifier +12%, changed from 8%
Aug Base Damage Rage of the Skies - Base modifier +12%, changed from 25%
Aug Critical Extra Damage Rage of the Skies - Base modifier +18%, changed from 8%
Aug Base Damage Great Energy Beam - Base modifier +15%, changed from 25%
Aug Critical Extra Damage Great Energy Beam - Base modifier +23%, changed from 8%
Aug Base Healing Ultimate Healing - Base modifier +8%, changed from 10%
Druid
Aug Base Damage Terra Burst - Base modifier +11%, changed from 25%
Aug Critical Extra Damage Terra Burst - Base modifier +18%, changed from 8%
Aug Base Damage Ice Burst - Base modifier +11%, changed from 25%
Aug Critical Extra Damage Ice Burst - Base modifier +18%, changed from 8%
Aug Base Damage Eternal Winter - Base modifier +12%, changed from 25%
Aug Critical Extra Damage Eternal Winter - Base modifier +18%, changed from 8%
Aug Base Damage Terra Wave - Base modifier +8%, changed from 25%
Aug Critical Extra Damage Terra Wave - Base modifier +18%, changed from 8%
Aug Base Damage Strong Ice Wave - Base modifier +12%, changed from 25%
Aug Critical Extra Damage Strong Ice Wave - Base modifier +23%, changed from 8%
Aug Base Healing Heal Friend - Base modifier +8%, changed from 10%
Aug Base Healing Mass Healing - Base modifier +8%, changed from 10%
Aug Base Healing Ultimate Healing - Base modifier +8%, changed from 10%

Weapon Rebalance
Values set to +50% of RL Tibia Values.
Knight
Sanguine Weapons - Fierce Berserk - Base damage modifier +6%, changed from +20%
Grand Sanguine Weapons - Fierce Berserk - Base damage modifier +12%, changed from +40%
Sanguine Legs - Fierce Berserk - Base critical damage modifier +12%, changed from +8%
Paladin
Sanguine Weapons - Divine Caldera - Base damage modifier +6%, changed from +20%
Grand Sanguine Weapons - Divine Caldera - Base damage modifier +12%, changed from +40%
Sanguine Legs - Divine Caldera - Base critical damage modifier +12%, changed from +8%
Socerer
Sanguine Weapon - Hell's Core - Base damage modifier +5%, changed from +10%
Sanguine Weapon - Energy Wave - Base damage modifier +6%, changed from +20%
Grand Sanguine Weapon - Hell's Core - Base damage modifier +10%, changed from +30%
Grand Sanguine Weapon - Energy Wave - Base damage modifier +12%, changed from +40%
Sanguine Legs - Hell's Core - Base critical damage modifier +12%, changed from +8%
Sanguine Legs - Energy Wave - Base critical damage modifier +12%, changed from +8%
Druid
Sanguine Weapon - Eternal Winter - Base damage modifier +5%, changed from +10%
Sanguine Weapon - Terra Wave - Base damage modifier +6%, changed from +20%
Grand Sanguine Weapon - Eternal Winter - Base damage modifier +10%, changed from +30%
Grand Sanguine Weapon - Terra Wave - Base damage modifier +12%, changed from +40%
Sanguine Legs - Eternal Winter - Base critical damage modifier +12%, changed from +8%
Sanguine Legs - Terra Wave - Base critical damage modifier +12%, changed from +8%

Spawn Rebalance
Reduced Rapid spawn from x8 to x4 compared to RL Tibia.


Current iteration represents changes introduced in the 2024 Summer Update - information were obtained from the Test Server.
Due to the client limitation (13.30 Client), adjusted gem bonuses are not presented correctly in the Wheel of the Destiny, those information can be viewed in the Combat Statistics tab.
Please note, that presented in this changelog values are subject to change based on the players feedback, hunting analyzers and other statistics.
Gameplay Rebalance Phase [1/X] - More changes will be introduced in next updates.

Additionally with today's update we have introduced:
  • [Bugfix] Forge - Fixes to bonus visual presentation.
  • [Bugfix] Fix houses, players using food/tc/potions as a guest.
  • [Bugfix] All Monsters strike spells adjust range to correct values.


Best Regards and Happy Hunting!
IglaOTS Team
 
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Dear Players,​

The first rollout focused on the players has been introduced. We understand that the gameplay rebalancing might be controversial for the players accustomed to the previous values, but it is a necessary step for the longevity of the server, as with each change, the disproportion in strength grew.
A solid foundation is a must. With defined base values, we are able to make room for improvements, changes, and new content.Phase two starts with the Hunting Grounds rebalance.

Based on player hunting analyzers, we will be able to adjust the spawns to meet the required game progression.

Rotten Blood
  • Putrefactory - Increased monsters numbers on map, added three new corridors,
  • Jagged Roots - Increased monsters numbers on map,
  • Gloom Pillars - Increased monsters numbers on map, added two new corridors,
  • Darklight Core - Increased monsters numbers on map
Increased drop rate from monsters.Decreased monster DPS.

Soul War
  • Ebb & Flow - Increased monsters numbers on map, Reverted Spawn time Increase
  • Claustrophobic Inferno - Increased monsters numbers on map, Reverted Spawn time Increase
Nimmersatt's Breeding Ground
  • Increased monsters numbers on map
Estivia Dwarfs
  • Increased monsters numbers on map, hunting grounds map overhaul,
Please note, that presented in this and prevouos balance changelog values are subject to change based on the players feedback, hunting analyzers and other statistics.
Gameplay Rebalance Phase [2/X] - More changes will be introduced in next updates.


also with this update, we have introduced minor fixes:
  • [Bugfix] Fix Drome potions cooldown command presented time
Best Regards and Happy Hunting!
IglaOTS Team
 
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Dear Players,​

With a new day we are rolling out next spawn rebalances, we would like to express our gratitude to everyone engaged in the spawns testing.

Secret Library
All sections - Reduced melee damage done by monsters, to match RL Tibia
Ice section - Increased monsters numbers on map to match RL Tibia, monster time spawn alignment

Darashia Elite Skeletons
Map changes - removed 1SQM corridors

Asura Palace Porthope
Added shortcut on top floor that teleports the player to the start, enabling a more optimal route.

Asura Palace Ul'den
Added shortcut on top floor that teleports the player to the start, enabling a more optimal route.

Salt Caves
Reduced Juvenile Bashmu and Bashu DPS to meet RL Tibia damage.
Increased drop rate - by 20%, introduced lighter drop
Decreased exp by 10% to shift the spot focus to Gold.

Gazer Spectre - reduced chain length to 4 SQM

Increased global spawn rate from x4 to x5
Please note, that presented in this and previous balance changelog values are subject to change based on the players feedback, hunting analyzers and other statistics.
Gameplay Rebalance Phase [3/X] - More changes will be introduced in next updates.


Best Regards and Happy Hunting!
IglaOTS Team
 
Last edited:

Dear Players,​

With a new day we are rolling out next spawn rebalances, we would like to express our gratitude to everyone engaged in the spawns testing.

Clausttrophobic Inferno
  • Increased monsters experience to meet HP/EXP ratio for SW grounds.
Ratio Old Ratio New
Brachiodemon 0,86 0,90
Infernal Demon 0,70 0,81
Infernal Phantom 0,81 0,88

Feru - Apocalypse (Razzagorn)
  • Added missing monsters on map
Feru - Verminor (Plagirath)
  • Increased corridors sizes from 1 SQM do 2 SQM
Secret Library
Earth section
  • Added two rooms to the hunting grounds
In comming days more changes to library in regards of drop/exp.

Ul'den Vexclaw Castle
  • Added two rooms to the hunting grounds
Issavi
  • Adult and Young Goanna - adjust speed and reduce haste chance from 35% to 15%
Please note, that presented in this and previous balance changelog values are subject to change based on the players feedback, hunting analyzers and other statistics.
Gameplay Rebalance Phase [4/X] - More changes will be introduced in next updates.other minor fixes implemented with the release:
  • [Bugfix] Ladder usage in houses for not owners and subowners.
  • [Bugfix] Fixed Juvenile Bashmu loot typo causing game crash.
  • [Change] Updated Hellflayer loot to match RL Tibia (increased drop).
Best Regards and Happy Hunting!
IglaOTS Team
 

Dear Players,​

With a new day we are rolling out next spawn rebalances, we would like to express our gratitude to everyone engaged in the spawns testing.

Claustrophobic Inferno
  • Decreased monsters DPS to meet RL Tibia values,
  • Replaced some Infernal Demons with Brachiodemons to balance the spot.
Secret Library
  • Fire section - added safe spot on map
  • Death section - added safe spot on map, increased width of the corridors
Library monsters are awaiting overhaul (exp/drop) - increase


Please note, that presented in this and previous balance changelog values are subject to change based on the players feedback, hunting analyzers and other statistics.

Gameplay Rebalance Phase [5/X] - More changes will be introduced in next updates.

other changes, we have introduced:
  • [Bugfix] Ladder usage in houses for not owners and subowners.
  • [Bugfix] Forge Unsuccessful forging - item being removed.

Best Regards and Happy Hunting!
IglaOTS Team
 

Dear Players,​

After a solid few days of work we are back with rebalance improvements releases. Introduced Intervals between attacks of monsters in order to remove the issue of multiple hits from a single one.

The change has been introduced currently for:
  • Soul War - Grounds
  • Gnomprona - Grounds
  • Rotten Blood - Grounds
  • Ingol
  • Fire Library
  • Falcons
  • Roshamuul
  • Elite Skeletons
This change has a major impact on the gameplay, the update process is quite time consuming, but we plan to review each and every monster in order to update it.

Exp Buff
  • Ingol Monsters
Other changes:
  • [Bugfix] Melee attacks triggering incorrect animation.
  • [Feature] Several map changes on hunting grounds to improve hunts (new corridors, removed walls etc.).
  • [Feature] Reduced chance for Pod spawn at Gnomprona by 50%.
Please note, that presented in this and previous balance changelog values are subject to change based on the players feedback, hunting analyzers and other statistics.
Gameplay Rebalance Phase [6/X] - More changes will be introduced in next updates.

Best Regards and Happy Hunting!
IglaOTS Team
 

Dear Players,​



As work on the new season of IglaOTS runs full gear, we invite you to join our Offseason Server and play together with players from previous seasons.

Together with us your journey never ends!


Check our Offseason Website



Best Regards,

IglaOTS Team
 

Dear Players,​

With the latest release, we have introduced:

Balancing changes - spots below were changed in order to reflect RL tibia values in damage taken by players
  • Dark Thais
  • Ebb & Flow
  • Claustrophobic Inferno
  • Rotten Wasteland
  • Furious Crater
  • Jaded Roots
  • Darklight Core
  • Putrefactory
  • Earth Library
  • Death Library
Other changes
  • Rashid will now sell some of the low lvl eq 4x price he buy those items e.g guardian halberd - 44k (11k NPC sell price) - if players like this change we may extend it to green/blue djin increasing variety of low lvl items players would be able to buy.
  • Adventurer's Board event is now more precise with fury gate location
  • Increased death damage imbuing resistance to 15% (up from 10%)
  • Made holy/death gems equal to other elemental resistance gems: 1.5 -> 3% (normal elemental resistance gem) and 2.25 -> 4.5% (one resist increase/second resist decrease type gem)
  • Reduced pvp damage reduction from 40% to 25% (non party members)
New "Soul" system with promotion scrolls as rewards
In order to further increase boss hunting popularity, make it even more rewarding we're introducing new system to the game. It works similar to existing boss soul points but remember those are two separate point pools. New points can be used to buy wheel promotion scrolls. Only lever bosses reward with promotion scroll points.

Points amount is based on the boss difficulty. You can trade points for:
  1. abriged promotion scroll - 60 points
  2. basic promotion scrolls - 100 points
  3. revised promotion scrolls - 180 points
  4. extended promotion scrolls - 260 points
  5. advanced promotion scrolls - 400 points

This system is not a fix for "low" amount of promotions scrolls. It's a side effect, the main idea is to make boss runs more rewarding.


Currently We're working on 13.40 features and the New Season, so beside fixes we don't plan to introduce more changes to OFFSEASON in the next few days.

Best Regards and Happy Hunting!
IglaOTS Team
 
Buenos Dias, Gamers!

We hope everyone has already arranged time off or sick leave for the start of the Igla ots, if not, here's a quick reminder that we'll see you on 30.08 at 7 p.m

The start is less than 2 weeks from today so we're dropping of useful information:

First of all, there will be live stream on www.twitch.tv/igla_ots which will be held on 22.08 at 7:00 p.m. CEST We hope that questions to the administration will pour in just like Igla Coins, which we will draw at stream

Second of all, for the first time in the history of our server, we are introducing a system of points for guilds! Every team that has a minimum of 10 unique and active players with an average of min. 175 lvl in the guild can apply for igla coins! for more information, please contact bakus0497 on discord!

And finally! Discord server is available 24/7, come by to ask questions, get information or meet friends to play on the new edition.

punktynagildie.png
 

Dear Players,​



We have enabled the download of our launcher for the upcoming season. Use the Download link. Two available options:

  • compact launcher, which will download all the required files.
  • or direct download from the external site, which contains all the required files.


image.png


Best Regards and Happy Hunting!

IglaOTS Team
 
If you are new, enjoy first of our tutorials before the start!

 
We have boosted exp % comparing to rl in 4voc teamhunt, aswell once u got 4 voc + 1 extra (5man teamhunt) then its monster x2,4 instead of 2,1 like it is with 4voc teamhunt
are you sure about that? in the last edition it didn't work
 
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