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Lua Print to TFS console

biaggio12

Member
Joined
Aug 22, 2009
Messages
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Hello, i'd like to know if there's any way to print some values to the console.
example:
Code:
talk = TalkAction("/town")
function talk.onSay(player, words, param)
    if not player:getGroup():getAccess() or player:getAccountType() < ACCOUNT_TYPE_GOD then
        print(town:getTemplePosition())
        return true
    end
    if param == "" then
        print(town:getTemplePosition())
        player:sendCancelMessage("Command param required.")
        return false
    end
    local town = Town(param) or Town(tonumber(param))
    if town then
        player:teleportTo(town:getTemplePosition())
        print(town:getTemplePosition())
    else
        player:sendCancelMessage("Town not found.")
    end
    return false
end
talk:separator(" ")
talk:register()

It would be very usefull but its not working actually :/
 
Hello, i'd like to know if there's any way to print some values to the console.
example:
Code:
talk = TalkAction("/town")
function talk.onSay(player, words, param)
    if not player:getGroup():getAccess() or player:getAccountType() < ACCOUNT_TYPE_GOD then
        print(town:getTemplePosition())
        return true
    end
    if param == "" then
        print(town:getTemplePosition())
        player:sendCancelMessage("Command param required.")
        return false
    end
    local town = Town(param) or Town(tonumber(param))
    if town then
        player:teleportTo(town:getTemplePosition())
        print(town:getTemplePosition())
    else
        player:sendCancelMessage("Town not found.")
    end
    return false
end
talk:separator(" ")
talk:register()

It would be very usefull but its not working actually :/
I think, try with.
Code:
print(player:teleportTo(town:getTemplePosition()))
 
Last edited:
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