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Problem with acc maker & otlist (online record)

Czimi

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Dec 10, 2023
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Hello. Im starting my rl tibia 8.0 ots tfs 1.2 with myacc. The problem is when i login on the server with many different accounts etc 7 it always shows 4 on players online but in whos online shows good number. Also the highscore on the right doesnt show that someone is online in green but in normal highscore tab is green. Same when i add the ots to Otlist website it always only show 4 players are online. Any ideas how to fix? i tried changing highscore, online file from different myaccs but nothing helps. I post some screenshots
 

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Hello. Im starting my rl tibia 8.0 ots tfs 1.2 with myacc. The problem is when i login on the server with many different accounts etc 7 it always shows 4 on players online but in whos online shows good number. Also the highscore on the right doesnt show that someone is online in green but in normal highscore tab is green. Same when i add the ots to Otlist website it always only show 4 players are online. Any ideas how to fix? i tried changing highscore, online file from different myaccs but nothing helps. I post some screenshots
Because if he reads more than that, he will be banned on otservlist
Post automatically merged:

If you want to cancel this, go to protocolstatus.cpp
Change this part
C++:
uint32_t real = 0;

std::map<uint32_t, uint32_t> listIP;

for (const auto& it : g_game.getPlayers()) {
   if (it.second->getIP() != 0) {
      auto ip = listIP.find(it.second->getIP());
      if (ip != listIP.end()) {
         listIP[it.second->getIP()]++;
         if (listIP[it.second->getIP()] < 5) {
            real++;
         }
      } else {
         listIP[it.second->getIP()] = 1;
         real++;
      }
   }
}
players.append_attribute("online") = std::to_string(real).c_str();
To
C++:
players.append_attribute("online") = std::to_string(g_game.getPlayersOnline()).c_str();
 
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