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Problem with Otclientv8 - Working too fast

jajo776

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Hi, i have problem with otclient because walking there is too fast and for example effects are working too fast as well not like in custom tibia client.
For example movement - Walking is very fast there. In otclient im doing 2 almost 2 steps when on custom tibia client im doing 1 step
Extra effect works too fast not like in custom tibia client.
Could anyone help me?
Thank you
 
Last edited:
1.gif2.gif
I don't really understand your issue, care to make a video/gif showing both client comparison?
Post automatically merged:

I don't really understand your issue, care to make a video/gif showing both client comparison?
First gif is from classic client and the second one is from otclient. Same thing is with walking
 
have you already tried disabling otc features related to animation? like GameEnhancedAnimations for example
yes, its 8.54 and thats my features
Lua:
if(version >= 770) then
        g_game.enableFeature(GameLooktypeU16)
        g_game.enableFeature(GameMessageStatements)
        g_game.enableFeature(GameLoginPacketEncryption)
    end

    if(version >= 780) then
        g_game.enableFeature(GamePlayerAddons)
        g_game.enableFeature(GamePlayerStamina)
        g_game.enableFeature(GameNewFluids)
        g_game.enableFeature(GameMessageLevel)
        g_game.enableFeature(GamePlayerStateU16)
        g_game.enableFeature(GameNewOutfitProtocol)
    end

    if(version >= 790) then
        g_game.enableFeature(GameWritableDate)
    end

    if(version >= 840) then
        g_game.enableFeature(GameProtocolChecksum)
        g_game.enableFeature(GameAccountNames)
        g_game.enableFeature(GameDoubleFreeCapacity)
    end

    if(version >= 841) then
        g_game.enableFeature(GameChallengeOnLogin)
        g_game.enableFeature(GameMessageSizeCheck)
        g_game.enableFeature(GameTileAddThingWithStackpos)
    end

    if(version >= 854) then
        g_game.enableFeature(GameCreatureEmblems)
        g_game.enableFeature(GameMagicEffectU16)
    end
Post automatically merged:

up
 
Last edited:
I fixed just walking like in custom client.
Add this to game_features/features.lua
g_game.enableFeature(GameSlowerManualWalking)
 
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