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Problem with Script and engine

demon111

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Hello guys i start a new ot project, i have the following problem if i kill someone he dont die and the engine send me a report...
Error - CreatureScript Interface]
buffer:eek:nKill
Description:
[string "loadBuffer"]:26: attempt to call field `getresult`(a nil value)
stack traceback:
[string "loadBuffer"]:26: in function <[string "loadbuffer"]:6>
i hope on a fast help
Thank you :)
 
Hello guys i start a new ot project, i have the following problem if i kill someone he dont die and the engine send me a report...
Error - CreatureScript Interface]
buffer:eek:nKill
Description:
[string "loadBuffer"]:26: attempt to call field `getresult`(a nil value)
stack traceback:
[string "loadBuffer"]:26: in function <[string "loadbuffer"]:6>
i hope on a fast help
Thank you :)
What TFS version are you using?
Take a look in your data/creaturescripts/creaturescripts.xml and see what onKill event might be the reason for this.
Also use the code tag when posting error's or code next time
Code:
[code]<yourcodehere>[./code]
Remove the "." to use the code tags
 
i use the tfs edited by cyko V8 but i dont know which one that is..
i cant find OnKill in data/creaturescripts/creaturescripts.xml :0
 
i use the tfs edited by cyko V8 but i dont know which one that is..
i cant find OnKill in data/creaturescripts/creaturescripts.xml :0
Ok, you are using TFS 0.3.6

this is an onKill event, notice its named kill and not onKill in the xml file
XML:
<event type="kill" name="svargrondArena" event="script" value="svargrondArena.lua"/>

Edit:
After alot of searching for the error, it seems like there was an mod named "guild_wars" that caused the problem. so if someone else run in to the same problem you know where to dig :)
We did just disable the mod for now
 
Last edited:
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